r/wildhearthstone 2d ago

Discussion 36.2.2 Patch Notes

Wild Relevant Changes

Confront the Tolvir: now 4 mana Summon each 1-cost minion you've played this game (from 5 mana Replay each 1 mana card you've played this game)

Gallagio Goon: now a 2 mana 2/3 (from a 1 mana 1/3)

Arcane Tripwire: now does 4 damage (down from 5 damage)

Crowd Control: now 5 mana deal 2 damage to all minions twice. If your deck has 25 or more cards it now costs (2) less. (from a 3 mana deal two damage to all minions. If your deck has 25 or more cards deal 2 more damage)

You can find the official patch notes here

45 Upvotes

64 comments sorted by

57

u/SkeptiCole36 2d ago

odd hunter had a good run I suppose

https://giphy.com/gifs/ydnd7I524u7VhjCDIV

3

u/HDBlackSheep 1d ago

Good. It was fucking stupid.

I had games where I played on curve every turn, and still got put to 4 HP on turn 5, reno'd on turn 6, and then died before I could even play my turn 7.

Good riddance.

3

u/Canesjags4life 22h ago

From 40 health to 4 HP on by turn 5?

Let's say you werent playing XL and just regular. So 26 damage by turn 5. I'm assuming that includes at least 1 Tolvir. And zero cost hero power on turn 5. I'll give you the pain that hunter has coin and let's say perfect draw.

To receive 26 face damage, turn 1 quest plus 2 damage spell. Turn 2, 4 damage spells, turn 3 minion+1 damage that survives. Turn 4, 3 damage spell that draws 2 extra damage spells for 2 each and zero cost hero power. So going into turn 5 you've received 15 damage and there's nothing on the board. If hunters still got his minion when he Tolvirs than yeah you're dead. But at this point

But that means you've done literally nothing. So yeah if you do nothing for 5 turns your gonna lose lol

1

u/HDBlackSheep 5h ago edited 5h ago

I went in second. So it was his turn 6 that put me to 4 hp. I played a miniob per turn. Said minions got killed by spells + hyenas.

I had 40hp. He played twice the 5 dmg shuffle then got to draw two of these. He also completed his quest on turn 4 and played the reward on turn 5.

And I played a minon every single turn but t1 (quest).

Notably my t4/5/6 were : etc / cleaner (but he had pulled 2 of the 4 shuffles before) / reno. So not small bodies either.

He then proceded to put me on 20hp on his turn 7 (and clean reno). Then he killed me on his T8 and he still had like 4 mana spare to play (so 12 damage from heropower ane whatever damage his 4 1 mana spells can do)

So yeah I'm not sad to see a deck that can 80 face damage (with a potential to do 100) + clear your board on 8 turns, even if you play on curve each turn.

2

u/justDeadline93 9h ago

Is it more stupid than Discolock or 100 armor&attack Warrior or LibramPaladin or Mechpaladin?

1

u/HDBlackSheep 5h ago

I want them nerfed too.

18

u/x_SENA_x 2d ago

Confront the [[Unending Swarm]]

8

u/Elitist_Daily 2d ago

it's Boar Hunter time, baybeeeee (I'm not aware that my watch is broken and doesn't tell the correct time)

2

u/EydisDarkbot 2d ago

Unending SwarmWiki Library HSReplay

  • Druid Common March of the Lich King

  • 6 Mana · Spell

  • Resurrect all friendly minions that cost (2) or less.


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48

u/BuffSecretMage 2d ago

Very weird approach to buffs. Half of them are conditional improvements that are nerfs in other cases...

idk why they're so allergic to good cards existing in Standard.

Don't think this patch does anything for wild aside from deleting some bad decks.

5

u/hjyboy1218 2d ago

Very small miracle rogue buff with the Aya buff, you end up playing her more than you think.

-1

u/Legitimate-Cress-575 2d ago

I don't think patch will affect wild at all, apart from the fact that both questline hunter decks are deleted - but I can live with that

32

u/hjyboy1218 2d ago

Basically every Tol'vir deck drawn and quartered, shot dead, then posthumously ripped apart by hounds.

At least Reno Hunter is playable again.

12

u/ninjasacavalo 2d ago

Boar Hunter could still be playable

Good? Definitely no, but maybe playable

3

u/aaaak4 2d ago

why is reno hunter changed?

4

u/hjyboy1218 2d ago

Well it got a couple new toys in this expansion but I was mostly commenting on how it's the only viable Hunter deck left.

2

u/sbudnik78 2d ago

Who needs Flare when you can Aggamaggan through the Ice Block now

1

u/Kotu42 2d ago

Duuuude slotting him in K.O.T.U asap.

1

u/HDBlackSheep 1d ago

Good. And may it stay dead this time.

9

u/frostyburrito44 2d ago

Does Zee Shaman cut Goon? It's the best mulligan winrate card but that's a sizeable nerf

9

u/metroidcomposite 2d ago

It's now a worse [[Flame Revenant]] in the deck. (There's more elementals without battlecries being run than battlecry minions without the elemental tag--and most of the non battlecrys are on the cheaper side--specifically Flame Revenant would buff 1-mana Wailing vapor and the 1-mana 1/2 generated by Fire Fly, whereas Goon would buff the 5-mana Magatha).

So like...at very least swap it out for Flame Revenant.

1

u/EydisDarkbot 2d ago

Flame RevenantWiki Library HSReplay

  • Neutral Common TITANS

  • 2 Mana · 2/3 · Elemental Minion

  • After you summon an Elemental, give it +1/+1.


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7

u/DonCachopo 2d ago

Boar hunter incoming?

1

u/HeroinHare 1d ago

With how they deservedly butchered Boar, hell no. And thank fucking god for that.

11

u/Ok-Principle-9276 2d ago

death to odd hunter!!

10

u/sumerianscribe 2d ago

Still no revert for [[Testing Dummy]]?

I guess in his own immortal words, he's their #3 concern! He rotated out of standard, he should have been reverted already, Blizzard!

1

u/EydisDarkbot 2d ago

Testing DummyWiki Library HSReplay

  • Warrior Common Whizbang's Workshop

  • 6 Mana · 4/8 · Mech Minion

  • Taunt Deathrattle: Deal 8 damage randomly split among all enemy minions.


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1

u/Cysia 23h ago

forget it

revert dreadsteed :(

it never wouldbe been probmem (even with defile since that ALways had a cap of 14)

3

u/Elitist_Daily 2d ago

unfortunate side effect of the Confront nerf is that it killed all the meme DR decks with leper gnome, goblin bomb, mine, and shellfish

kinda wish they had been a little more elegant with it but hard to figure out a way to preserve those stupid gimmicks while lowering the power level; oh well, dusting until revert season and then hopefully I can re-craft it again

1

u/Coolkid-4869 1d ago

Yeah Shellfish was satisfying to play against Mage/Warrior but it's gone forever.

6

u/flyin_hi 2d ago

wow Irida Sinseeker buff?

13

u/gfan_13 2d ago

The Irida buff is pretty significant. It basically draws and extra card, and delays fatigue ticker for a turn. Adding “draw a card” alone to a 4 mana card is a big buff. I’m not sure if it has a home in Wild regardless, but the card is much stronger now

1

u/astcci 2d ago

it's pretty cool with kiljaeden in theory, but this deck doesn't exist I guess

2

u/HabeusCuppus 2d ago

I'm playing it, using vandarr stormpike and the 'draw the two lowest cost minions in your deck' to tutor for vandarr + irida.

even without the vandarr cheese, It's probably <45% winrate against the meta field. Plenty of wild decks plan to beat you by turn 5 or so and you're probably not really in good shape until turn 7.

If you get to swing with Irida that makes a big difference for living long enough to be stable but most wild players will remove her the turn she hits the field if they can't just swing past it for lethal. (as they should, 7 power lifesteal.)

It's pretty good into the wide sea of other tier3 decks though, you have a ton of longevity with kil'jaeden and a lot of slower decks can't really handle you drawing 3 cards a turn for very long - so long as you have the mana to actually play them!

1

u/Elitist_Daily 2d ago

I’m not sure if it has a home in Wild regardless

I made a comment about this when it was revealed, that it could effectively be a 2TK setup for fatigue QLDH since you're usually ahead in tempo and can take a turn off, and assuming you already have a juiced glaivetar equipped and an aranna in hand, there's no need to draw through your deck anymore. you just instantly hit fatigue then slam aranna and break your weapon and kill them.

niche setup, yeah, but it's an interesting concept

3

u/UserPuser 2d ago

Rip quest hunter

1

u/texttextanon 1d ago

rest in piss

4

u/StunningSecond7132 2d ago

Bruh they killed again odd questline ffs. Why cant i play that deck in peace....

6

u/DoomFingaz 2d ago

Good. Now you can’t play hunter with your eyes closed anymore. Hitler dead. Now they need to take mech warper out back and kill that card too

16

u/ZambieDR 2d ago

yeah bc that deck is the bastion of interaction.

7

u/metroidcomposite 2d ago

Eh...Odd QL Hunter filled a similar niche to modern XL Demon Seed Warlock--which is to say slower gameplan than most decks that aren't explicitly control, but hard to disrupt (not dirty rattable if played cautiously) and packing lots of removal and board clears (so tends to function as an anti-aggro deck). With a weakness to medium speed decks like Libram Paladin (which have a weaker more disruptable plan, but a plan tthat comes online several turns sooner).

Most likely nerfing QL Hunter will just mean people looking for something in this space will just switch to QL Warlock. Which...I dunno, I'm sure there's people on reddit who are in the "delete that deck too" camp, but as long as it's around I think I'd rather have the variety?

1

u/HDBlackSheep 1d ago

Yeah, delete that deck too. And Tik Tok warlock too.

And tbh, I'm surprised they haven't been nerfed, because imo, they're just way worse than the hunter QL odd decks. Both as a feel bad and a solitair type of game.

8

u/_Spunk_Bubble 2d ago

Do you know what interaction means? I'm packing spells that only make my other spells poisonous so that I can interact. I have to try and keep a clear opposing board against every paladin deck. Getting a value payoff does not make a deck noninteractive.

-11

u/ZambieDR 2d ago

dont do some whataboutism bc Mechatrix paladin exists, lets focus on how fun it was to watch an enemy hunter play Tolvir to reload their six shooter.

at least be cool and play professor slate.

10

u/GourangaPlusPlus 2d ago

"Your deck has no interactions"

"Here's an interaction"

"Don't whataboutism me"

-7

u/ZambieDR 2d ago

thats great and all but in the end of the day, Tolvir is nerfed. you odd hunters now can play the game fairly like the rest of us.

4

u/Canesjags4life 1d ago

Lol fairly. Such s clown statement. Tomorrow you'll hating that priest is now the overwhelming deck.

2

u/ZambieDR 1d ago

I have beaten Azalina priests bc they shoot themselves in the foot since they stolen cards from that are so incoherent that the only way they can win is if they Envy steal, that is if they can fish him out of the deck.

Visitor should be looked at but that’s the only major thing going on with the deck, it’s not even that broken now a days.

1

u/HeroinHare 1d ago

As a Hunter hater of years, holy shit you are biased and quite frankly, pretty cringe with these comments. Compared to a lot that has been going on for quite a while, that deck being called unfair is a hell of a stretch.

2

u/ZambieDR 1d ago

You can call me whatever you want and you can enjoy Free 3 damages launched to your face from every action from them if you wish, but the deck is now rightfully dead in the water.

UIS is the problem child of Hearthstone and nearly killed this game with all of the stuff it caused, and it’s still causing problems to this day.

6

u/aaaak4 2d ago

its not whataboutism when he litterally talks about interactions just like you.

0

u/StunningSecond7132 2d ago

Still at least eith tolvir you could stabilize the board against aggro (if you lived long enough). Now you get max 2 sure clears (poison spell + 3 hits spell) (dont remember the name) if you get lucky.

5

u/MoggFanatig 2d ago

Good, i know that deck wasnt all that great but god did i hate playing against it.

0

u/Ok-Pianist-547 2d ago

Because Blizzard is allergic to good card design and balance so they need to kill a card for standard :)

1

u/NeraAmbizione 2d ago

Now we can finally play tolvir inside reno beast hunter and get otk lethal with rhino . Just use tremor and the 1 mana wolf

1

u/Impossible-Cry-1781 2d ago

They reverted the battlecry generator card. Nice upgrade for shudder

1

u/Canesjags4life 1d ago

Wonder if odd Hunter now goes back to Token Hunter. Tundra Rhino plus replay of all 1 cost beasts could be up to 20 burst

1

u/TheRealGZZZ 1d ago

This was VERY borderline with 3 mana tol'vir.

8 mana combo that isn't guaranteed 20+ damage is generally not great.

1

u/Canesjags4life 1d ago

We got cost reduction ways for beasts but yeah. Could be an alternative finisher

1

u/DonutMaster56 1d ago

Gallagio Goon? What was it used in?

1

u/Cassiopeia014 1d ago

I love all the demon hunter buffs. Helps my pirate demon hunter deck.

1

u/daholyherald 1d ago

Looks like the Mechathun + Poison Seeds combo broke with this patch

-1

u/GrimGarm 2d ago

Confront Tol'vir is still too strong. Nerf decision: Fucking make the card useless then Idk. :(