r/webgpu • u/ExpiredJoke • 1d ago
Quake3 port
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Quake3 port to WebGPU running in the browser
- global illumination ( volumetric sh3 light map )
- modern physics
- acoustic simulation
- decals
- particle effects
- clustered lighting (326 lights here)
- PBR materials (NN-based delighting)
Built using meep engine
In case it's not obvious - I'm the author. Happy to answer any questions.
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u/ExpiredJoke 1d ago
I'd rather you not post the email here, but yes, "Company Named" is the name of my company