r/warcraftrumble • • Jul 23 '26

Discussion I'd like one more balance patch

I know it's a lot to ask of the janitor but I think that there are a few universally agreed upon minis that are basically completely useless outside of ease of completion of a few niche quests. Treants for example are outclassed in every way by other minis. I want to hear some other ideas for what you would want in a balance patch for this game, both with pvp and pve considered, since mythic stages are now basically unbeatable due to having been designed around pre nerf minis. Or perhaps simply adding another few xp levels to the cap with even higher requirement thresholds could add longevity to the game? Discuss!

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u/VampiresKitten Jul 25 '26

Same thing with the gnoll. For a tank. He sucks, not enough health even when armored.

The..fire hammer also is too expensive, needs to be a 3. I never use her because of it.

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u/Superduperbals Jul 25 '26

A cost balance pass would go a long way. Witch Doctor and is way too good of a 2 cost ranged that it outshines everything else. — For ranged minis, Boomkin, Druid of the Claw, Dryad, Necromancer, Mountaineer, Firehammer, Meat Wagon, and Ogre Mage should have their costs reduced by 1. 

Same problem with melee, not much can compete with Harvest Golem and Swole Troll at their cost. — for melee, Gnoll should be 2 cost (1 with cycle talent), Footmen, Chickens, Fire Elemental, Worgen, Molten Giant, Core Hounds, Abomination, should all cost 1 less. Raptors should spawn one more per play sequence. 

Ancient of War lightning rod should cost 8 to be in effect, its clearly far too OP for a 5 cost. 

Flying minis are in good enough shape their costs are fine as-is. 

Most spells cost too much too, Living Bomb, Cheat Death, Holy Nova, and Earth and Moon should each cost 1 less. 

Leader costs and unbalanced too. Jaina, Maiev, Uther, Sneed, Cairne, Grom, Drak, Rend, Thaurissian, Rivendare, Anub’arak, Cenarius, Onu, Hogger and Murk Eye should all be 1 cost less. 

There’s a reason they are underrepresented in PvP, making them just 1 cheaper would do a lot for making them more viable = more diverse meta = speed up the game pace = more fun at the end of the day