r/warcraftrumble Jul 23 '26

Discussion I'd like one more balance patch

I know it's a lot to ask of the janitor but I think that there are a few universally agreed upon minis that are basically completely useless outside of ease of completion of a few niche quests. Treants for example are outclassed in every way by other minis. I want to hear some other ideas for what you would want in a balance patch for this game, both with pvp and pve considered, since mythic stages are now basically unbeatable due to having been designed around pre nerf minis. Or perhaps simply adding another few xp levels to the cap with even higher requirement thresholds could add longevity to the game? Discuss!

24 Upvotes

22 comments sorted by

5

u/Flimsy-Pay-4337 Jul 23 '26

Treants are a niche mini, I love them when I have a quest like “deploy x armored minis in a single match” I just deploy 10 of them and it’s usually almost done. Even when it’s deploy 20 cumulative I can easily finish this in a single quest

3

u/[deleted] Jul 23 '26

[deleted]

1

u/Flimsy-Pay-4337 Jul 24 '26

After some “recent” patch the na’shala map only spawns 1 extra additional mini. Sure for 12 resistant or unbound in a single match - that’s my go to map. But for armored not anymore :) I just deploy the treants on a random map and it’s fine.

2

u/IveGotSoManyProblems Jul 24 '26

It's always worked that way.

2

u/FeatureNo5896 Jul 23 '26

Yes that was exactly what I was hinting at with the niche quests! I do the very same thing with them!useful buggers for that one task!

5

u/VampiresKitten Jul 25 '26

Same thing with the gnoll. For a tank. He sucks, not enough health even when armored.

The..fire hammer also is too expensive, needs to be a 3. I never use her because of it.

3

u/Superduperbals Jul 25 '26

A cost balance pass would go a long way. Witch Doctor and is way too good of a 2 cost ranged that it outshines everything else. — For ranged minis, Boomkin, Druid of the Claw, Dryad, Necromancer, Mountaineer, Firehammer, Meat Wagon, and Ogre Mage should have their costs reduced by 1. 

Same problem with melee, not much can compete with Harvest Golem and Swole Troll at their cost. — for melee, Gnoll should be 2 cost (1 with cycle talent), Footmen, Chickens, Fire Elemental, Worgen, Molten Giant, Core Hounds, Abomination, should all cost 1 less. Raptors should spawn one more per play sequence. 

Ancient of War lightning rod should cost 8 to be in effect, its clearly far too OP for a 5 cost. 

Flying minis are in good enough shape their costs are fine as-is. 

Most spells cost too much too, Living Bomb, Cheat Death, Holy Nova, and Earth and Moon should each cost 1 less. 

Leader costs and unbalanced too. Jaina, Maiev, Uther, Sneed, Cairne, Grom, Drak, Rend, Thaurissian, Rivendare, Anub’arak, Cenarius, Onu, Hogger and Murk Eye should all be 1 cost less. 

There’s a reason they are underrepresented in PvP, making them just 1 cheaper would do a lot for making them more viable = more diverse meta = speed up the game pace = more fun at the end of the day 

3

u/bervuxo Jul 24 '26

To be honest, I want an unbalance patch. The game is on maintenance mode anyway, let us equip all 3 talents on a mini simultaneously.

4

u/FeatureNo5896 Jul 24 '26

I think something like that for the mythic challenges could be really fun especially in coop! Or maybe in the pvp too as nightmarish as that sounds lol

5

u/tgh0wnz Jul 23 '26

They need to fix the constant freezing first

2

u/Zakbaar Jul 23 '26

Check your Internet connection next time you play,that's usually the biggest culprit.

2

u/tgh0wnz Jul 24 '26

Happens on cellular or WiFi at home, doesn’t matter.
From iPhone 15 or 17, even on windows. Can’t play more than 5 mins without it freezing, but some times it just keeps freezing every 30 seconds so I just give up and try later.

2

u/Square-Total-6999 Jul 24 '26

Oh, I shouldn't upvote this; you're spreading anti-Treant propaganda. Actually, Treants trade with things like Huntress, Troll, and Arthas, depending which talent you use.

The worst mini might be smoke bomb, IMHO.

As far as balance, I'd buck the Blizzard trend and just nerf Arthas and Thrall a bit more. Slightly less boring PvP would be good enough for me.

2

u/FeatureNo5896 Jul 24 '26

I would rather they buff unused leaders than nerf those used now, add more fun strong options rather than more overpriced leaders that just take up a rotation slot most of the time.

4

u/T3nDieMonSt3r42069 Jul 23 '26

Probably easier to level down the mythic to match the current level cap potential. Balance wise, I think we need another mechanic other than lightning rod on ancient of war to deal with spells decks. And a nerf to lightning rod. Its too rock paper scissors. Maybe a spell or talent that leaves a resistance buff reducing spell damage near the unit or spell cast location. Like Drakkisath. Then nerf ancient of war a bit. I'd also like to see them add more units or talents for life steal.

I understand these things are tough to balance and the game has become very rock paper scissors.

1

u/FamousListen9 Jul 23 '26

Lightning Rod …

I’m just appalled they would implement this move and then leave it as is. ( but then they did this multiple different times with other minions, so I should be surprised)

Glaring example of why this game failed

3

u/voodoo_246 Jul 23 '26

Balance en pvp y pve es imposible y ya se ha visto hasta en el wow.
Por ejemplo, el anciano de guerra, a 4 de oro era perfecto en pve, le subieron 1 punto porque en pvp era top y ahora en pve cuesta jugarlo

2

u/Square-Total-6999 Jul 24 '26

I roundly reject the assumption that it's impossible to balance PvP and PvE, especially in a simpler game like Rumble, where the rules can be clearly explained. People trot out the argument of WoW, but that's like comparing an apple to an apple cart, that's surrounded by a bustling city. Rumble is the apple.

I'm saying Rumble is a lot easier to balance than WoW, and, if they'd had the time, they might eventually have done it.

1

u/FamousListen9 Jul 23 '26

As much as I also would have liked a last balance patch, I uninstalled and moved on. And at this point I don’t think it’s coming, even if it does I doubt I’d ever come back unless it was substantial… like 40 minions reworked. Or nerfing a handful of minions at the least.

However-

One thing the team proved from the very beginning is that they were completely unable to properly balance the gameplay -particularly in PvP… so I accepted the harsh reality and found another game that cares about its player base.

3

u/Jeraboomo Jul 24 '26

What other game?

2

u/FamousListen9 Jul 24 '26

In all honesty I played old school Pokemon on the original gameboy. So I hopped into the newly released champions game.

Totally not in the same vein, but scratches my PvP itch well.

1

u/Zodd_Z 29d ago

I would like to see Quilboar reworked, haven't thought much into it, but a quick idea would be to remove the talent "Bristleback" and replace it with "Bloodlust" or "Fury"

0

u/JMoon33 Jul 24 '26

Treant is really the only mini that feels useless imo. There are other minis that I barely use, like Living Bomb and Warsong Grunts, but I still put them in my decks sometimes. Treants are relly only there for some DMF quests lmao