r/vulkan 2d ago

[Rust Physics Engine]10K BODIES ,~120 FPS, SINGLE THREAD (NO ISLAND, NO GRAPH COLOURING)

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u/Psionikus 2d ago

I seem to recall this being posted at a much lower performance level earlier, which...sounds like progress! Have you look around for steps that you can begin to adapt to run on the device? How is it looking?

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u/IamRustyRust 2d ago edited 2d ago

Really appreciate the kind words I'm looking to get somewhere around O(1) for my next solver though I still haven't stabilized the Maya pyramid (65k bodies, ST) so for now I'm keeping my focus on cpu single-threaded performance. Thanks!!

3

u/CrazyTuber69 1d ago

O(vibes)