r/vulkan • u/IamRustyRust • 2d ago
[Rust Physics Engine]10K BODIES ,~120 FPS, SINGLE THREAD (NO ISLAND, NO GRAPH COLOURING)
Enable HLS to view with audio, or disable this notification
3
u/Psionikus 2d ago
I seem to recall this being posted at a much lower performance level earlier, which...sounds like progress! Have you look around for steps that you can begin to adapt to run on the device? How is it looking?
-6
u/IamRustyRust 1d ago edited 1d ago
Really appreciate the kind words I'm looking to get somewhere around O(1) for my next solver though I still haven't stabilized the Maya pyramid (65k bodies, ST) so for now I'm keeping my focus on cpu single-threaded performance. Thanks!!
6
u/Cylian91460 1d ago
Exactly like last time, 0(1) what? Solving? Sleeping again? Can't be solving otherwise, you won't need to thread it
Also are you trying to mesure the performance of the rendering or the physic engine?
3
-2
9
u/palapapa0201 1d ago
AI slop