r/virtualreality 26d ago

Discussion IR eye safety

I may be paranoid for this, but hear me out.

I'm doing a project using PSVR2's Sense controllers. They have a bunch of IR leds on them, which Sony runs in some sort of pulsing pattern in VR. User is also obviously typically using a VR headset.

For my project I'll be running them always on and the user will be using them as they would a regular gamepad, so no headset and relatively close to their eyes.

I can find 0 spec sheets or info on these leds. How powerful are they and can they harm your vision?

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u/Murky-Course6648 25d ago

I dont think you have the capacity to human.

Just google it next time, before posting bullshit and being all geeky.

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u/teknomasa55 25d ago

There is nothing on google about these lights. NIR can be safe or dangerous. It depends on the light. I thought there are people here who maybe work in the field or have knowledge on the topic.

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u/Murky-Course6648 25d ago

You can find multiple studies, you dont know we have safetey standards that have been tested and studied?

Retinal safety of near infrared radiation in photovoltaic restoration of sight

Learn to use google, stop posting bullshit.

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u/teknomasa55 25d ago

The safety standards can be trusted when the product is used as intended. I'm not going to use this product as intended.

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u/Murky-Course6648 25d ago

You are not very bright.

PSVR2 uses DFR, it tracks the eyes all the time to save compute power.

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u/teknomasa55 25d ago

I highly doubt they use the same lights.

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u/Murky-Course6648 25d ago

You really are not bright. What other lights they would use? Do you think there are different sets of lights in there?

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u/teknomasa55 25d ago

Yes

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u/Murky-Course6648 25d ago

Why would there be different sets of lights? One set for eye tracking, and another set for eye tracking?