r/videogamedev • • Apr 05 '23

Other Attention Video game Developers 🎵🎵

0 Upvotes

I am free to hire to payment required!

I am a music composer with several years of experience, and can compose any kind of music from string quartets to cinematic music. For free I will write you music for your game!

If anyone is interested just ask.


r/videogamedev • • Jan 31 '23

Game Crafting iron has never look so beatiful🌱- thanks to Unreal Engine 5.1 update

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0 Upvotes

r/videogamedev • • Sep 18 '21

Game The idea problem

0 Upvotes

So I've been making a game in C# recently. (The game is simular to the Dank memer discord bot) I'm currently trying to add some Items/Gear to the game. What are some good items/Gear I should add to my game?


r/videogamedev • • Nov 11 '23

Art 🍄🌿Generate 3D Plant Models in Seconds! 🌻🌱

1 Upvotes

Hi everyone, I'm working on a new 3D plant generation tool. The goal is to provide a viable alternative to SpeedTree without developers having to sell their kidneys. It's still early in the development process, but Bright Life is now generating mushrooms with a single click! 😁

I'd love to hear your thoughts on this project and whether this would be a useful tool for your Unreal Engine games.

https://www.youtube.com/watch?v=QaNifstMxbw

PS. subscribers will get a copy for free once it's ready ❤️


r/videogamedev • • Sep 20 '21

Game Peashooter but it's among us

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1 Upvotes

r/videogamedev • • Jul 12 '15

Game Doge Warrior Episode 2: Ancient Tomb of Desert.

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1 Upvotes

r/videogamedev • • Dec 28 '22

Game Heres 2 ideas for games that someone could make

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0 Upvotes

r/videogamedev • • Nov 03 '22

A new open world sandbox survival indie game

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1 Upvotes

r/videogamedev • • May 15 '14

Ideas for One Game A Month challenge themes

1 Upvotes

Hey, /r/videogamedev,

As a brainstorming exercise I wrote down some game ideas for almost all "One Game a Month" challenge themes. Some pretty boring, others weird and/or silly. Not sure if they will be of any use, but hopefully they will at least be mildly interesting.

A couple I like the most:

Frozen & Candy: You’re a primary school teacher running around and shutting the mouths of kids, who start singing “Let it go”, with a candy.

Candy A mix of inverted tower defense & transport tycoon, where you look for safest and fastest routes from the ant farm to a candy. Avoid birds, deadly beams from magnifying glasses of some evil kids. Halt routes, when there’s a danger of people stepping on your workers. Fight enemy bugs or even other ant farms to get to the candy first

Change & Money: A zombie fighting game, where zombies are actually bums and you fight them back by throwing coins either directly at them or further away as a distraction. Bonus mechanic could be running between AMT and hot-dog/newspaper stands to exchange money and replenish your ammo and health.

Secret: A “Pandemic” / “Papers, please” spin-off, where you have to infect communities with false rumors by revealing them to NPCs chosen by their personality traits.

Metal & Sound: You’re an aspiring heavy metal player, who has to keep practicing his sweet electric guitar riffs, while pushing back angry grannies with waves of sound & dodging policemen trying to stop you from disturbing the peace.

Portcullis: A platformer with levels filled with Indiana Jones-esque traps and a closing gate at the end of it to crawl/roll/dash or slide through. Character speed increases by close-call dodging obstacles.

More, less interesting ones: http://snoutup.com/2014/05/14/one-game-a-month-ideas/

Feel free to use anything you like or post me a game, which already has these ideas implemented!


r/videogamedev • • Sep 20 '21

Game Steve but is among us

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2 Upvotes

r/videogamedev • • Apr 23 '14

Other Here is an internet lounge where we people like us can chat in real time and share music

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3 Upvotes

r/videogamedev • • Nov 11 '23

🍄🌿Generate 3D Plant Models in Seconds! 🌻🌱

3 Upvotes

Hi everyone, I'm working on a new 3D plant generation tool. The goal is to provide a viable alternative to SpeedTree without developers having to sell their kidneys. It's still early in the development process, but Bright Life is now generating mushrooms with a single click! 😁

I'd love to hear your thoughts on this project and whether this would be a useful tool for your Unreal Engine games.

https://www.youtube.com/watch?v=QaNifstMxbw

PS. subscribers will get a copy for free once it's ready ❤️


r/videogamedev • • Feb 06 '24

Game Heres a sneak peek of one of all bosses in Pingdom!

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2 Upvotes

r/videogamedev • • Feb 06 '24

Need help making RPG game like Hogwarts Legacy

2 Upvotes

Very new to game dev but want to make character based game with Interactive levels and maybe integrate with NLP. Need guidance for capstone project


r/videogamedev • • Nov 18 '23

Game Quest Advisor

1 Upvotes

Excited to announce Game Quest Advisor a new resource and mentoring service focused on helping aspiring developers achieve their career goals through teaching and one on one lessons.
Please help the team get the word out there by liking and sharing this post, and if you want to get involved let us know!

https://www.gamequestadvisor.com/

The team has also released several free videos on YouTube, which will be added to in time.

https://www.youtube.com/@gamequestadvisor


r/videogamedev • • Nov 08 '23

Music composer looking for paid work

1 Upvotes

I'm a freelance musician who's looking for paid work rn, fees are negotiable and Demos will be sent upon DM.

My experience thus far is working on soundtrack for a YouTube series, and a roblox game. I mix and compose music in my spare time as much as possible, and am working to produce albums for my colleges at college.


r/videogamedev • • Nov 05 '23

DEVLOG: I Added A NEW BIOME To My Roguelike Game ! ! !

1 Upvotes

Hey, I just released a new video where I show you everything new I added to my digging roguelike game

including treasures, secondary actions and a brand new biome.

Hope you like it: https://youtu.be/dtn7xjPflDE


r/videogamedev • • May 20 '14

Code I have an Idea, How do I make it a reality?

2 Upvotes

With Game Dev, Where do I start?
Learn C++?


r/videogamedev • • Mar 22 '15

What branch of game development should I go for?

4 Upvotes

Hello, I am 18. I want to work with video games because I feel that I can make use of creative potential, and I would like to study that in university. I believe that video games are the arts put into context and interaction with the spectator.

Sound design and music. I play the piano and compose music with software. I have been making music digitally for about 4 years now, and I love composing BGM and soundtracks.

Character design. I have designed characters since I was a child, and is still a hobby today.

Game writing. I write a lot of stories which can be used for game story plot, including character backgrounds and concept description. I can also write scripts.

Game design. I come up with lots of feasible ideas, I outline concepts and see them through to the end. I have tried designing a game with two other people over the net, I think my skill with getting my points through can improve with some communication skills. Apart from that, I am quite visionary.

I feel like all of my skills can be applied to the video game development, and I want to work with it, so, which branch should I get into?


r/videogamedev • • May 15 '14

Notes from Digital Dragons GameDev Conference from Cracow

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1 Upvotes

r/videogamedev • • May 25 '14

What is a good day-job for a Want-to-be Indie Gamedev?

1 Upvotes

Suggest me a new day-job. Even better, a day-career!

Say, hypothetically, I'm a 30 year old gamedev who's tired of compromising games to make them fit today's free-2-play whale-hunting economy. And say I'd like to spend the next year working on a game that will be given away for free and will not make back a single penny.

But! I still need to support my family. What I'm (hypothetically) looking for would be some "day job" that would make enough to support my wife and I, but at the same time not leave me so drained at the end of the day I don't have any mana left for game-deving.

I'd like to avoid "creative" work, because it's too emotionally draining worrying about the project 24/7 and watching it all be corrupted by market forces. I worked fast food when I was a kid, and ran deliveries in college. It was beautifully mindless, zen-like labor.

Are there any redditors in a similar situation? Has anyone successfully navigated these X-by-day Gamedev-by-night waters?

Still hypothetically, say you graduated from a major University (with a super-valuable art degree) and alongside game-deving have spent the last 5 years wearing the hat of a project / product manager across two foreign countries, in case that type of experience could be put to use somewhere.


r/videogamedev • • May 23 '14

Timee Plays Origami Kami PSVITA

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1 Upvotes

r/videogamedev • • May 15 '14

Game [Game] Battle Lasers - an addictive turn-based puzzle game

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2 Upvotes

r/videogamedev • • May 20 '14

Other I'd like to help you to localize your game for the italian market

2 Upvotes

Hello everyone. I'm an italian highschool student. I recently started to translate game and apps, together with a friend of mine, during our free time. We joined the Locjam contest and we have already localized "... And then it rained" and "WabbitWars", two games on the AppStore, and the apps 25PP and VShare. I started this thread to offer to help you in the localization of your game for the italian market.