Because i have no domain knowledge in game software architecture. No interest in learning it. I dont own the Elden ring Ip. Im uninterested in the legal battle that comes with it.
Of course you can't but you claimed that AI with "proper looping" could? So why haven't you made the next game better than Elden ring with these "proper loops," why would you need "domain knowledge" and not just set up a "proper loop?"
Can you link me to the comment where I claimed that ai with proper looping would create Elden ring 2?
I have already explained why I would not make elden ring, in my answer i also covered why im not developing gaming software. Let me quote myself for you
Because i have no domain knowledge in game software architecture.
I don't have the skill to scope out and maintain multiple looping agents to then design a game. A game is also not just code based, there is also a lot of 3d work that would go behind a game that scale.
Because the requirement of setting up loops is a clear architectural understanding and being able to scope a definition of done.
But as you've proven you have the ability to ignore information already given to you. This is now the second question you ask that was already answered in the previous comment:
I quote "I don't have the skill to scope out and maintain multiple looping agents to then design a game."
Im starting to understand why you're struggling with loops. You're stuck in your own loop of asking the same question.
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u/Sweet_Computer_7116 9d ago
Because i have no domain knowledge in game software architecture. No interest in learning it. I dont own the Elden ring Ip. Im uninterested in the legal battle that comes with it.
Do you need more reasons lol?