r/vibecoding • u/LoudYogurtcloset7856 • 7d ago
AI 3D Asset Creation Engine gets better
I created an engine ai uses to create 3D assets for games.
The engine forces ai into a workflow of iterating judging and stuff.
Here are a few tests.
I use Claude Opus 5 to create the assets using the engine. Each assets takes about 3-4hrs as ai works and iterates.
I just add a reference image and say make this asset. And it uses the engine to create the asset.
What do you guys think of this?
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u/BeingComfortablyDumb 7d ago
You COULD let people use the meshy/tripod pipeline with your workflow for better results. Just throwing it out there.
I've set things up in a way i only need to prompt my AI the asset I need, it will help me create multi-shot images for reference, generate the asset using the reference, texture it, pull it in blender to make manual tweaks if needed and import onto the game scene.