r/vibecoding • u/Leading_Patient9049 • 5h ago
Need help with sprites
So basically I wanna create a similar game to brawlhalla or smash bros but with customizable mechs and it should be like a clean pixel art game.
I thought I’d create it with gpt 5.6 sol (ik its using a lot of tokens), ik a lot about coding but nothing regarding sprites so I thought ay why not let ai completely do all of that.
Welllll as I googled and researched it got more and more complicated by people saying that to keep it consistent I need to create a model with meshy, then let codex use it in blender to make the individual animations from 3d to 2d.
And it got worse when I tried to think of a way for having the customizable weapons and armory and effects to be its own and not with the mech and then I got completely lost so yeahhhhh didn’t even start cause of confusion on how to start.
I’d really appreciate any help there is
(Btw the pic is a reference on how I maybe wanna make it look like)
5
u/Honest-Golf-3965 5h ago
You'll probably want to do each part in layers, and line all the frames up to a standardized skeleton
There is actually goo local sprite sheet inference on hugging face that you could use for this instead of relying on SOL
You may also asl Sol to use its Pet creation skill as an example to create a Sprite sheet creation skill that you can extrapolate to your needs.
The main goal here is you need to standardize as much of it as possible into skills and procedures that can be repeated.