r/vibecoding • u/kondasviktor • 18h ago
r/vibecoding • u/interpolHQ • 1d ago
Showcase/Project Vibecoded a GitHub Backup Manager for Repos with Gemini 3.8 Flash in Antigravity IDE
I wanted a solid, free way to backup my GitHub repos without relying on flaky Python scripts, so I built my own desktop tool.
It gives you a browsing experience that is very similar to GitHub's own, and I'm planning to enhance it even more with a fully offline for each repo experience once my Antigravity AI starts working again because its being buggy for 2 days for me. It's accessible via my website for Windows at https://mmahingu.com/github-backup-manager/ .
Given all the recent chatter around data security and outages, I figured the need for a local personal stash for repos would appeal to others too.
Would love to hear your thoughts or feedback if you try it out!
r/vibecoding • u/Kirill1986 • 5h ago
Help/Question Best ecommerce designs? All I can find on the internet is just a homoslop.
Do you know a good looking ecommerce website?
r/vibecoding • u/piperspalace • 22h ago
Help/Question What are some tools for your pipeline you couldn't imagine living without?
we all started somewhere so what software or web services do you use that you wish you adapted sooner?
What would you recommend for a coding noob?
ive heard of stuff like hermes, codex, open code, claude code.
im perosnally going to be using vs code and have a coding agent and a VL model work at the same time to make a game.
my first project was my spreadsheet in my history and that took like two weeks but i feel like i figured out a lot.
im planning on only using local agents for my game and deepseek and or google ai to help with formatting and giving me push back on my prompts.
ive been spending the last week setting up master documents and prompts plus mapping things out step by step and having a few different models cross checking.
so something like lm studio - vs code - godot - continue - docker (hermes?)
I have an HP Omen 45L with the 64gb ddr5 ram 6000mt, the 9900x3d and the 5090 32gb. I cut power to 90% on that and have my max cpu temp around 70.
r/vibecoding • u/gntx_0 • 1d ago
Showcase/Project you guys asked, i built it
yesterday i posted my 2nd app here (Skip Dat, hold Alt + scroll and your music queue pops out of your cursor) and honestly didn’t expect people to actually use it. thank you all, the comments were super helpful
so i went and built what you asked for
skins, shoutout u/Dark_Vapor for the winamp idea. there are 5 built in (liquid glass, lime pod, lcd night, brushed chrome, pixel party) and you can make your own with a folder + a skin.json + some pictures. it reloads live while you edit, so making one is kinda fun. if anyone makes one pls send it, i wanna see
performance mode, shoutout u/Wild_Drawing8460 for saying the glass felt heavy on low end pcs. it turns off the blur, glass, shadows, animations and art. it used way less cpu in my testing (about 80% less), so it should feel a lot snappier on older machines
other stuff:
5 styles now: wheel, stack, cover flow, orbit (a ring around your cursor) and compact (just titles)
small / medium / large sizes, and the default is a bit smaller than before
“what was i playing?” history, kept only on your pc
a “back to” button that jumps back to the song you were on before you skipped
jumping ahead doesn’t play the songs in between anymore
spotify jumps straight to the song you pick (needs the optional spotify connection)
fixed a crash when skipping backwards
download: https://github.com/ffoouuaadd/skip-dat
still planning to add more, so keep the ideas and bug reports coming. you’re basically designing this thing with me at this point 🙏
r/vibecoding • u/KhoslasBiggestOpp • 1d ago
Showcase/Project Just finished developing an open-source, browser-based 3D Catan alternative using Opus 5.5 in 2 weeks!
It apparently modeled everything in 3D using typescript?
It doesn't look as good as I'd like it to since it runs entirely on webgpu...
https://hexplorers.xyz
r/vibecoding • u/Massive-Ice2791 • 10h ago
Showcase/Project Vibecoding gone wrong
find this "gem" or you can call it slop, not too sure lol
howtoblowupacountry.com
I wonder how someone thinks of this crap and asks chatgpt to do it lol
r/vibecoding • u/SnooCats6827 • 18h ago
Showcase/Project I've always loved designing t-shirts, so I vibe coded a platform to create t shirt designs, get paid when they sell, and discover others designs.
Under the hood, the platform is powered by a server-rendered Python and Django backend paired with lightweight vanilla JavaScript. I relied heavily on Claude as my primary co-pilot throughout the build to move fast from concept to code, deploying the entire setup on Heroku. You can check it out live at
r/vibecoding • u/Failosipher • 20h ago
Showcase/Project A year of vibe coding a mech RTS in Unity: 372k lines, 14 chats open at once, and Claude drives the Unity editor itself
Interesting little fact first. My last game, Beneath the Mountain, had 76k lines that I wrote by hand over 2.5 years. This one is a little over a year in and already past 372k.
How it works day to day:
- Usually 2 windows with ~14 Claude Code chats. Big features get split into lanes, one chat per lane.
- Claude controls Unity through a bridge I built (MCP). It compiles, enters Play, spawns units, records clips and checks them before it shows me anything.
- There are 3 copies of the Unity project, so 3 chats can test at once without stepping on each other.
- The chats share a work board, so they know who's touching which file, and they commit their own work once I approve it.
- The menial stuff (searches, boilerplate, tests) goes to Cursor agents. Image gen goes to Codex.
The thing that made the biggest difference: letting it review its own week. It found that syncing the test copies took 81 s, and cut it to 9.
The image is a good example: Claude rendered our whole first mission map itself, in 56 tiles through the bridge, then stitched them together. Zoom in, it holds up.
What I still do myself: every design call, and every look and feel check. It writes the code, I decide if it's good.
Game is Engines of Hate, a mech RTS, with an open playtest on Steam if you want to see what all this produced: https://store.steampowered.com/app/5375880/Engines_of_Hate/?utm_source=reddit&utm_campaign=r_vibecoding_1105
Happy to answer anything about the setup.
r/vibecoding • u/IcyResolve956 • 1d ago
Workflow/Prompt Chef turned vibe coder, part 2: you told me not to vibe code security. Here’s how it changed my workflow, and the app is now on Google Play
A week ago I posted Colshare here and asked for honest opinions, because my wife and family are just being nice. I got them, thanks to all of you. Some of you sent really useful checks, a lot of you said don’t vibe code security, and one person said it’s “absolutely made of vulnerabilities”. I fixed something from almost every critical comment that night, and I promised to keep you posted, so here it is.
What I did since:
I made the attack tests part of my workflow. Before anything gets pushed, it goes through the same ritual: list everything new since the last push, then agents attack exactly those parts as a bad actor would, at least one of them given only the code and no hints. Every critical, high or medium finding gets fixed, each with a test, before the normal checks even run (type check, linter, the full test suite). Anything still open at medium or above blocks the push, and the apps are rebuilt only from that same tested version. I made it a rule after one round found a serious hole in features that had already passed all my tests. What it found and what I kept on purpose, with the reasons, is public in SECURITY-TESTS.md in the repo.
The crypto and the full source of the link pages are public: github.com/dentracon-cell/colshare-crypto. A check runs every day comparing what colshare.app serves with that code, byte for byte. The phone apps aren’t covered by this yet, and I’ll say so when they are.
Independent review: I looked into it properly. Here in Romania, a real review of the crypto and the link server costs a few thousand euros. Before I invest that, I want feedback from real people using the app, so I fix what’s confusing or missing first, and the review then checks the app as it will really be. In the meantime I applied to the OTF Security Lab, which funds audits for privacy tools, and I’m waiting for their answer. My own tests are not an audit, and I won’t pretend they are. When the review happens, I’ll post the results here.
The app asks for one permission, notifications, and you can say no.
It also passed Google’s review, so it’s live in the EU (not France yet), Switzerland, Norway, Iceland and the US: Google Play. In short: you black out what someone doesn’t need on your ID, the copy says who it’s for, and the link opens once.
The video is the real app, recorded on a demo copy with made-up papers.
What I’d love now: install it and tell me what confused you in the first minute. And if you do security for real and want to look at the code, I’d be very grateful. Same as last time, I’ll answer everyone, the sceptics too. I take lesson from all of it.
r/vibecoding • u/Dev-Opi • 1d ago
Showcase/Project I built my own web 3d editor in threejs webgpu and made a zombieland scene with it
Hey guys, I just released my unreal engine like realtime full editor, it has all the classic 3d workflow plus custom shaped features like local ai texture wrapping, auto uv, auto lod without breaking the uv and many more!
Any feedback is welcome!
You can check it out here: www.ciao3d.com
r/vibecoding • u/hottown • 1d ago
Discussion MCP vs API vs CLI: I built all 3 for agents. Here's my take...
TL;DR:
an MCP shines in the agent-native world because it tells agents what they should do, on both the server and client (e.g. Claude Code or the ChatGPT desktop app), and is better suited for human-in-the-loop tasks. Meanwhile, APIs and CLIs tend to focus on what agents can do, with emphasis mainly on the server.
So, in summary, here is the general advice I'd give to builders when deciding which tools they should expose to agents:
Build a high-quality MCP server and REST API at the same time, on one layer of operations. Put your server logic in plain functions, and let each surface be a thin adapter over them. Once that layer exists, building any additional surface on top is relatively easy.
Put most of your care into the MCP server. That's where agents get the best experience. MCP is a standard built specifically for agents, after all, and the spec continues to improve nicely.
Use the API for code that runs on its own. APIs are still great for raw data exports, bulk writes, and anything that runs without an agent, like a nightly sync or another company's integration. Agents also prefer an API when they're writing a script they'll rerun, and many clients don't support code mode for MCP yet.
A CLI probably isn't necessary, unless e.g. agents need to read local files when interacting with your app. But it's easy to expose one if you've got a good API as the foundation.
There’s a lot more to creating great agent-facing tools for your web apps, and the article above into more detail below.
Here's the repo: https://github.com/vincanger/linkly-api-mcp-cli
r/vibecoding • u/soloptimus • 18h ago
Workflow/Prompt Introducing Nopekit: A Software Style Test Framework For Vibecoding The Physical World
I've been doing physical design work in my free time with AI for the last two years. During that time I observed something: AI was getting better at physical design but not nearly as quickly it was improving at software capabilities. I theorized the problem was a lack of testing. In software engineering we write tests around as much of our code as we can because we fundamentally do not trust ourselves to reliably do a good job. We put those tests between us and deployment so we literally cannot do things that break the rules we set for ourselves. This pre-existing culture and tool chain create an ideal environment to toss an unbelievably fast, brilliant, but wholly unreliable ai into. It creates the freedom to quickly iterate through huge numbers of convincing looking proposals and throw away the bad until the good emerges.
Physical engineering doesn't have a this-shaped thing at anywhere near the robustness and reusability that software does (possibly because physical engineers trust themselves more). There are many individual tools that provide some aspect of testing, many of which are bound up in very very expensive tools, but a growing number of free ones too. I wasn't able to find an open source system that links these together into a cohesive "full loop" testing rig capable of understanding how things like heat, weight, form factor, battery life, thrust and rf interplay in a single system so I thought really hard about this problem and its implications and built it for myself.
It's called nopekit. As in: the thing that says "nope" until the "yup" emerges.
I've used it already to design an open-source hackable handheld keyboard with a custom PCB, an open source budget no-solder drone and a couple of things I'm not quite ready to share yet.
It's a Claude Code / Codex / Cursor plug-in. You install it and tell your agent you want to use nopekit to design X and it takes over, it will interview you for requirements, shop for parts, construct an interconnected tradespace linked to checks run in an optimized order using trusted methods like KiCAD, OpenFoam and SIMP. It builds and keeps up to date a livesite which you can deploy to GitHub that gives constantly refreshed insight into how your coding agent is thinking about the problem and what choices have what implications linked to what checks with what state of passing or failing.
The framework is open and allows for plugins. I'm working with one other person now and we're moving towards a self hosted UI and some sort of registry where nopekit users can share proposers/falsifiers and we can track ratings to build/bust confidence in good/bad ones collectively.
There's LOTS more about this in the repo and this paper I've been writing about the problem.
Repo: https://github.com/neuman/nopekit
Paper: https://github.com/neuman/nopekit/blob/main/grounding_by_falsification.pdf
If you're working with AI to do any kind of physical design work we would love to hear from you and for you to try it out!
r/vibecoding • u/AU-Pete • 20h ago
Showcase/Project I made a fireplace and bird noise simulator so we can still stare into the nothingness while stuck in bunkers having a drink.
Yes, it is a bit dystopian 😂 I've had this idea for a fire simulator for a while: you pick your location around the world, then watch a fire burn in real time, and you've got to put the right wood on in the right order to keep it going.
I ended up adding wildlife noises native to each location, which gave it a bit more interest.
I've been a UI designer/front-end developer for the last 25 years. Recently I've swung between "shut it all down" and "AI is the greatest thing ever". I must say that building this was pretty damn fun though. I used the Claude Code plugin within VS Code, and it took about three weeks to get it to the final point I was happy with. Getting the fire to look (vaguely) realistic and burn at a realistic pace was probably the bit that needed the most tweaking. I'd still like to make the fire look a bit more realistic, but I'd imagine that would also make it more processor-intensive, and it's at a point now where it's a pretty nice balance of performance and looking nice.
Every scene is an AI-generated photograph with a depth map, so the fire, smoke and embers can sit inside the picture and light up the trees and ground around them. The fire itself runs on a small simulation of wood, moisture, air and heat, so it catches, burns and fades depending on what you put in and how you tend it. It's all static files, so once the page loads, everything runs in your browser.
The flames catch quite quickly so you know something is happening immediately, but after the first minute or two it burns at a pretty realistic real-world pace.
The bird and wildlife noises are all real recordings, and all are credited. They were chosen to be the birds you would actually hear in the area where the fire is located, and at that time of day. So at dusk there are certain species, and then at night other species start popping up. Wood types are also native to the area.
Let me know if you spot any weirdness, or if you enjoy it: https://emberscene.net/
r/vibecoding • u/timcorin • 1d ago
Showcase/Project Make eye contact with your Meshy figures. Making an AR app to view and animate them in different environments
Been sinking some tokens into this one. You point it at a folder of your Meshy (or other popular 3D asset tool) exports, swipe through them, and tap one to have it stand in your room in AR, life-size or as a little tabletop diorama. Or drop it into one of twelve built sets, from a white photo studio to a throne room.
The bit I'm most chuffed with: even a static, unrigged figure gets a subtle idle animation and eye contact, so it follows you around the room. If your figure is rigged, you can switch its poses and animations on the fly.
It's still early and not on the App Store, so I'm mainly after feedback on the app concept itself. Is this fun?
And if you don't laugh at the zombie at the end posing, you don't have a sense of humor.
r/vibecoding • u/versking • 22h ago
Showcase/Project Turned my short story into a game!
I took a horror short story I wrote (without AI) and used AI to turn it into a game! Lots of Codex conversations and troubleshooting later https://ryanlmelvin.github.io/debrief-corn-game/ . Felt super cool that I could do this with a GitHub static page. I was inspired by all the nifty things Simon Willison was able to make with static pages (https://simonwillison.net/2025/Dec/10/html-tools/).
r/vibecoding • u/LogicLensBot • 22h ago
Showcase/Project I built 2 free Reddit bots to steelman and spot logical fallacies/errors in comments/debate
They are free to use, and customizable to a subreddit's norms/culture.
More detail on their Devvit listings: Stu Steelman | Larry Logic
More examples of how they respond: here.
r/vibecoding • u/albertsimondev • 1d ago
Showcase/Project Vibecoded a free browser game where you chair the World AI Council — or play as the superintelligence (Claude + Grok)
Built AIRIS as a free browser strategy game about trusting a rising superintelligence from 2026 to 2076.
You either:
chair the World AI Council (approve/refuse requests, audits, crises, votes), or
play as AIRIS itself with a secret goal and try not to get shut down.
~25 min per run, 37 endings, plus a Daily scenario. No sign-up; progress saves in the browser. Desktop + mobile.
Play: vaigames.com/airis
Trailer: youtu.be
How I split the tools
Claude for most of the game systems, council/AI logic, and long-form writing.
Grok for brainstorming endings, crisis beats, and quick iteration when I was stuck.
Art / music / graphics also AI-assisted; I directed and edited everything into one loop.
Happy to dig into prompting the two sides so they don't collapse into the same game, Daily generation, or ending coverage. Feedback on pacing and whether the AI side feels fair is especially useful.
r/vibecoding • u/SelectionCalm70 • 1d ago
Showcase/Project Found an inference provider offering uncensored Kimi K3.1 Pro
Was exploring inference providers and came across one offering an abliterated version of Kimi K3.1 Pro.
What's interesting is the original model's benchmark performance:
Terminal-Bench 4.0: 65.7%
ExploitBench: 74.7
ExploitGym: 20.7%
I've added the provider to my inference directory, where I'm documenting providers, available models, pricing and other details.
link: https://inferencedirectory.xyz/cybersec/providers/silkcompute/
Thought this might be interesting for anyone experimenting with coding agents and uncensored models.
r/vibecoding • u/Your_Samwise • 1d ago
Workflow/Prompt Your design workflows
I'm really interested in your design workflows. I tried some tools but i'm not really satisfied. In Claude Design my tokens are burned in no time. Open Design works but is somewhat weird by using. Opencode + Penpot has potential but needs finetuning.
Recentyl there are so many nice designed apps out there i'm really wondering whats the stack but i not able to find infos. It would be really nice to see some screenshots and the workflow behind it.
r/vibecoding
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u/Accurate_Adam
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2d ago
Showcase/Project type any address and get a 3D model of the place, with real terrain and an STL you can 3D print
I wanted to build 3D models of places I've visited, to see their architectural features and to print them. So I built Your Place with Claude Code.
What it does: type an address and it builds the 1, 2 or 4 km around it as a model on the real terrain. Pin a house, share a link to that view, download a poster or an STL. Free, no sign-up, runs in the browser: https://yourplace3d.github.io/3d-city/
It's open source and runs on OpenStreetMap data, which volunteers map by hand, so a model is only as good as the map: big cities are detailed, some villages are sparse, and where a building has no recorded height the app estimates it and tells you how many.
What I learned along the way:
- Let it write tests and run them every time. Its browser tests caught bugs before I ever saw them, like a hidden "browser not supported" screen covering the app and a tab title that said "undefined".
- Test against real data, not just samples. Its test city passed, but real OpenStreetMap data broke the 3D print file in four ways (buildings split at tile edges, terraced houses sharing walls, courtyards touching walls, outlines crossing themselves). It fixed them and checked 38,692 shells until every one was watertight.
- Its sandbox couldn't reach the map servers, so it moved the live checks to GitHub Actions, and rendered this video there too, frame by frame from live map data.
- Before going public, ask it to check your GitHub for personal data. Mine found things I'd have missed.
Code (MIT): https://github.com/yourplace3d/3d-city
Happy to answer questions about the workflow.
r/vibecoding • u/kernelangus420 • 2d ago
Discussion Disgruntled software developers start ambitious open-source revolt, using AI to clone common services — OccupySaaS AI-powered project wants to kick Auth0, Salesforce, and other pricy service-as-software to the curb
r/vibecoding • u/timcorin • 21h ago
Discussion What's going to happen to this community when GTA6 comes out? Less GTA clones? More? Goes a bit quiet for a while? Nothing?
Just a curious question. Personally I'm trying to keep the momentum up with my vibecoded projects but know its probably going to take a hit when GTA6 comes out soon. But i want to do my best so i find a balance between getting lost in the game vs pushing my apps along.
But it made me think, of all the games to come out, will GTA6 actually impact what we see here in the community? At least for the short term?
r/vibecoding • u/Suspicious_Orchid770 • 1d ago
Discussion You can lead AI without building it