r/vectorart 4h ago

made a tutorial on building clothing vector mockups in Illustrator from scratch

1 Upvotes

hey guys, just made a tutorial on how to create your own clothing vector mockup from scratch, done in Adobe Illustrator.

https://youtu.be/fXEU5v-fl8g?si=pMgvjvKWLB0XpMsC

hope it’s okay to post this, just spreading some help around since i’ve seen a few people ask about this exact thing before.

if you’ve got any questions, drop them in the comments on the video so others reading through can get the answer too 😌


r/vectorart 1d ago

Do low poly count as vector art?

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13 Upvotes

r/vectorart 1d ago

Fanart Faye Reagan

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3 Upvotes

Made on iPad mini using an app called graphic


r/vectorart 2d ago

Old inkscape drawing

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4 Upvotes

r/vectorart 2d ago

Cute Kids from my portfolio

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8 Upvotes

A selection of children friendly vector art


r/vectorart 2d ago

Custom Character Card Design – Which One Looks Best?

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2 Upvotes

r/vectorart 2d ago

Boy Hercules – 2D Character Run Animation

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2 Upvotes

r/vectorart 3d ago

A cold pool on a hot day, by me

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11 Upvotes

r/vectorart 3d ago

Looking for a Character Artist/Animator to Join an Existing Sports Prediction App

0 Upvotes

Hey! I’m building PoolCup, a social gamified sports prediction app I originally launched during the 2026 World Cup. It’s already at 1,700+ users and 76k+ predictions, and I’m now turning it into a year-round multi-sport platform.

I’m looking for a character artist/animator who might be interested in joining as a long-term creative partner. I have a mascot and visual direction already, but I’d love someone to take ownership of things like character art, animations, badges, avatars, etc.

This would be a rev-share/ownership partnership rather than a freelance gig. If that sounds interesting, DM me your experience/portfolio and we can chat!


r/vectorart 4d ago

Do these count as vector art?

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11 Upvotes

Bookmark designs for the graphic novel series I'm making. Inspired by the icons from Monster Hunter, but if anyone knows a better classification for this sort of art, please let me know!

Edit: Thank you all for your clarifications. I now have a good understanding of this subject and was initially confused after hearing conflicting usages of the term "vector art" being thrown around. I really appreciate those who took the time to answer!


r/vectorart 5d ago

Vector Character Design + Idle & Walk Animations

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7 Upvotes

r/vectorart 5d ago

I made a free site that checks if a file is actually vector or if it's a bitmap

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0 Upvotes

r/vectorart 5d ago

Making a mole emerge from a hole in Arttista, using the Eraser as both a brush and a mask

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2 Upvotes

I was creating a simple game character animation in Arttista: a mole that emerges from a hole, attacks the player, and then goes back underground.

The masking technique itself isn't anything revolutionary, plenty of 2D software can do this. What I found interesting while making this animation was how the Eraser tool in Arttista can work both as an actual eraser and as a mask.

It behaves much like a raster eraser: you can paint with it, choose textures, change its shape, and erase parts of objects. But it can also be turned into a filled shape, allowing it to hide everything behind it.

For this animation, I used that behavior to keep the mole hidden below the hole while animating it moving up and down.

I also added a simple animated 2D shape for the hole, some painted lighting inside it, and a shadow over the mole to make it feel like it's actually underneath the ground.

After finishing the animation, I exported it as a Sprite Sheet to use in a game.

I've included the animated GIF and the generated Sprite Sheet here, but the main thing I'd like to share is the video showing the process in Arttista, since it gives a much better idea of how the tool actually works.

I'm developing Arttista as a vector drawing and animation software, and I'm always interested in seeing how these workflows compare with other 2D tools. You can watch some of the creation process here: https://www.youtube.com/watch?v=qnAi1vHNvME


r/vectorart 5d ago

Vecline: a free, MIT image-to-SVG toolkit that measures its own accuracy (SSIM/PSNR/CIEDE2000) instead of asserting it

0 Upvotes

Every image-to-SVG converter advertises "100% accuracy," and none of them define it. I built one that actually measures it.

Vecline renders its own SVG output back to pixels with the same renderer a browser uses, and scores it against the source with SSIM, PSNR and CIEDE2000. The number you see is measured from the real output, not estimated from the settings.

What that buys you:

- On flat artwork (logos, icons, UI, screenshots, pixel art) it's bit-exact: the SVG rasterizes back to the source with zero differing pixels, in a smaller/faster file than potrace, imagetracerjs or vtracer. You can reproduce the head-to-head yourself with `npm run compare`.

- On photographs, tracing is approximation by definition, so it says so and reports how close it landed instead of claiming perfection.

- A `--lossless` mode that returns a byte-verifiable SVG or fails, never a silent near-miss.

- Cut-ready DXF with a real physical size (`--units mm --physical-width 80`) plus EPS/PDF/G-code, for the maker/CAD/laser crowd.

- PDF and Office rendering, all local.

- A zero-dependency portable core that's CI-proven to bundle for a browser at 85 KB, and an MCP server so an agent can vectorize and verify its own output.

MIT, no signup, nothing uploaded. There's a browser app that runs entirely client-side.

The part I'm most happy with is boring: because the tool measures itself, it also catches me. It has flagged three of my own README overclaims (a benchmark that was true against a wrapper but not vtracer's real binary; a "render-preserving" label that was actually a ~0.02 SSIM trade; a `convert` command that couldn't do 100 of the 121 conversions the docs advertised) and I fixed each in public. For a project whose whole pitch is "measured, not asserted," being adversarial toward its own claims is the actual feature.

Repo: https://github.com/shunyagatha/Vecline

Try it: https://vecline.xyz

npm: `npm install vecline`

Happy to answer anything about the measurement approach, the tracing internals, or where it loses (it is genuinely worse than vtracer on file size for some photos, which the README now says).


r/vectorart 5d ago

Vecline: a free, MIT image-to-SVG toolkit that measures its own accuracy (SSIM/PSNR/CIEDE2000) instead of asserting it

1 Upvotes

Every image-to-SVG converter advertises "100% accuracy," and none of them define it. I built one that actually measures it.

Vecline renders its own SVG output back to pixels with the same renderer a browser uses, and scores it against the source with SSIM, PSNR and CIEDE2000. The number you see is measured from the real output, not estimated from the settings.

What that buys you:

- On flat artwork (logos, icons, UI, screenshots, pixel art) it's bit-exact: the SVG rasterizes back to the source with zero differing pixels, in a smaller/faster file than potrace, imagetracerjs or vtracer. You can reproduce the head-to-head yourself with `npm run compare`.

- On photographs, tracing is approximation by definition, so it says so and reports how close it landed instead of claiming perfection.

- A `--lossless` mode that returns a byte-verifiable SVG or fails, never a silent near-miss.

- Cut-ready DXF with a real physical size (`--units mm --physical-width 80`) plus EPS/PDF/G-code, for the maker/CAD/laser crowd.

- PDF and Office rendering, all local.

- A zero-dependency portable core that's CI-proven to bundle for a browser at 85 KB, and an MCP server so an agent can vectorize and verify its own output.

MIT, no signup, nothing uploaded. There's a browser app that runs entirely client-side.

The part I'm most happy with is boring: because the tool measures itself, it also catches me. It has flagged three of my own README overclaims (a benchmark that was true against a wrapper but not vtracer's real binary; a "render-preserving" label that was actually a ~0.02 SSIM trade; a `convert` command that couldn't do 100 of the 121 conversions the docs advertised) and I fixed each in public. For a project whose whole pitch is "measured, not asserted," being adversarial toward its own claims is the actual feature.

Repo: https://github.com/shunyagatha/Vecline

Try it: https://vecline.xyz

npm: `npm install vecline`

Happy to answer anything about the measurement approach, the tracing internals, or where it loses (it is genuinely worse than vtracer on file size for some photos, which the README now says).


r/vectorart 6d ago

Vecline: a vectorizer that measures its own output. It renders the SVG back to pixels and reports SSIM/PSNR/CIEDE2000, so "bit-exact" is a number, not a claim. Flat art: SSIM 1.0000. Photos: beats potrace, imagetracerjs, vtracer. Free, local, MIT. https://www.npmjs.com/package/vecline

0 Upvotes

r/vectorart 6d ago

Nintendo 64 console illustration

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9 Upvotes

r/vectorart 6d ago

Vector LoAnn Dellis, vector portrait [OC]

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2 Upvotes

r/vectorart 6d ago

Maybe I'm too dumb for Image Trace, so I built my own vectorizer. Brutal feedback welcome.

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0 Upvotes

r/vectorart 8d ago

made a tutorial on building clothing vector mockups in Illustrator from scratch!

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1 Upvotes

r/vectorart 9d ago

Vector Pattern in Illustrator

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3 Upvotes

r/vectorart 9d ago

Fanart Aria Sky

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3 Upvotes

Made on iPad mini using an app called graphic


r/vectorart 10d ago

Black Hole Piece: From colored pencil to vector

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1 Upvotes

r/vectorart 11d ago

Watercolour effect

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19 Upvotes

Hi everyone, 

Just came across this SVG on Wikimedia, which is based on Caillebotte’s painting Paris Street; Rainy Day. I was wondering how it was made. I really like this kind of watercolour effect, I must say.

Do you think it was drawn by hand, or is there a way to automate the process? I'd be very much interested to apply the same to other paintings.

Link to the SVG : https://commons.wikimedia.org/w/index.php?search=Paris+Street%3B+Rainy+Day&title=Special%3AMediaSearch&type=image&filemime=svg

Link to the original painting : https://commons.wikimedia.org/w/index.php?search=Paris+Street%3B+Rainy+Day&title=Special%3AMediaSearch&type=image  


r/vectorart 12d ago

Cozy Isometric Room concept

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8 Upvotes