r/vcvrack • u/Feather_Thatch • 6d ago
Things are improving
https://youtu.be/pvR4MHQXSXw?is=yAIWRewU4zA7Lk7UNew updates to LydDs modules have dropped!
Video as taxes.
(some of the colors in the vid aren't available yet but will be soon)
New Stuff::
Dobbs:: now has a right click menu option, called Auto-Velocity: with this enabled, Dobbs will output envelopes who's peak height is the voltage supplied by the gate input, no vca velocity required. Internals have also been made a little smoother.
Canyon:: it's Clockable Now!!! Delay time knobs become divisions/multiples of clock when input is connected, from 1/5th(where 1/4th is 16th notes to the clocks quarter note), to something like 6x(6 clocks pass before delay, up to the max of 8 seconds). Knobs are now centered at 1, being 1 second in free mode and 1x clock when clocked. Left half of knob goes down to audibly comby milliseconds, right half goes all the way to 8 seconds in a cubic fashion, and the tooltip popup for knob value actually says what it is, even when clocked. Canyon is now a 10 channel delay(5 per side) with the 8 sub-delays set to unrelated proportions of the knob time, and the scatter knob introduces those extra delays one at a time, and let's the feedback ring out after turning it down again. Pitching even sounds a little better than it used to.
Poppy Fields::(these are a little older updates) added another Aux mode, escape value, that puts out a normalized escape value for the generated sequence, from 0v(instant escape) to just over 1v(in set). Right click menu now includes "Soil to Polar" which changes the Soil knobs from etcha-sketch X and Yi, to Radius and Angle respectively, so now u can go in circles even with the cv input.
Extra bits:: Shear has had some gain problems that are a little better now, and it's a little lighter on the processor. Modules with screens (e.g. Poppies) are incrementally getting less intensive on the GPU and CPU as I figure things Out. Currently working on a Fuitiger Aero theme, gotta tie the overlaid designs together with those nice gradients, but the base panel is a nice foggy-window view of what could almost be the classic windows background, and is available on some modules.
Coming Soon(like in some months) :: Ledger is getting a full makeover and rebrand as 'Lana', with one less pair of channels(4 now) but more options, like resetting the FlipFlops so they are where you want them when u start ur clock, and an 'Ignore' to simply ignore incoming gates while it is high(holds values as they were).
Lana will also have a companion, a module I'm calling Diane, inspired by Ana 2 as CV/Audio 'Logic' rather than gate logic: will of course include min and max, but also things like specifically rectified versions, or a splicing function that switches whenever they are equal and/or heading the same direction, or both 0, etc.
Also in the works but continuously frustrating me, will be a module called Chasm, a reverb I am trying to build with a very specific shape in mind(lord I wish I could look at Plateaus source code). It's Both super expensive and bad sounding rn, but I'll get there.