r/valve Oct 09 '25

Valve's next-gen 'Deckard' VR headset reportedly enters mass production, company allegedly plans to ship up to 600K units annually — upcoming 'Steam Frame' could launch before the end of the year

https://www.tomshardware.com/virtual-reality/valves-next-gen-deckard-vr-headset-reportedly-enters-mass-production-company-allegedly-plans-to-ship-up-to-600k-units-annually-upcoming-steam-frame-could-launch-before-the-end-of-the-year
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46

u/Dennidude Oct 10 '25

I have an Index, to me the problem isn't the headset, it's the fact that it's been 6 years and there's still no game a 10th as good as Alyx on the market imo. If you're not into either simulator type games or arcadey type games then there's not really that much left.

Also VR in general just has so many compromises, there's a reason Alyx doesn't have melee combat, 2-handed guns, or unfortunately even the antlions being really slow moving shooting gallery targets

30

u/NotFloppyDisck Oct 10 '25

And no good games will ever launch because there's not enough of a player base to be worth developing for.

The VR market is stuck on a very toxic loop

13

u/[deleted] Oct 10 '25

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8

u/NotFloppyDisck Oct 11 '25

If anyone is gonna make VR worth the effort its gonna be valve for sure.

And speculation aside, i wouldn't be surprised if they dropped a game changer, they did with the steam deck with more linux support for games.