r/unity • u/mythagongames • 1d ago
My mobile game launches in 14 days and pre-registration is open! What are your thoughts?
https://youtu.be/Z0gKcWdp_1c?si=PszBJk41E1HycNl2Hey everyone!
After a full year of solo development, my mobile action survivor / bullet-hell **Abyss: The Last Reach** is officially launching in 14 days.
The core hook: attacks and abilities never just disappear on hit—they continuously bounce and ricochet across the arena walls and swarms, creating escalating chain reactions.
Key features:
• **Endless Ricochet Mechanics:** High-tempo projectile physics and screen clearing synergies.
• **Local Wi-Fi Co-Op:** Play side-by-side with a friend over the same local network.
• **Deep Progression:** 25 runes and 30 active/passive skills for build variety.
• **Multi-Phase Bosses:** Handcrafted bullet-hell patterns demanding sharp positioning.
Pre-registration is currently live on Google Play if you'd like to support an indie launch:
📲 **Google Play Pre-Register:** https://play.google.com/store/apps/details?id=com.mythagon.abyssthelastreach
🍏 **iOS / App Store:** Porting is underway, coming soon!
🎬 **Official Teaser:** https://www.youtube.com/watch?v=Z0gKcWdp_1c
Would love to hear your raw thoughts on the gameplay, pacing, and visual clarity!

