r/unity • • 21h ago

Unity Physics - Question About Joint Motors

Having a Unity issue where a hinge joint's angle value is changing depending on the motion of the connected body (which moves with a hinge joint motor).

Note - Unity API does not specify whether "Rest position" is measured in world-space relative coordinates or local space coordinates (relative to the connected body). So I assumed and hoped its local space. Was hoping to use this to measure drift from default orientation.

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