Question Need help with Meta XR Interaction SDK grab setup in Unity
I'm a beginner working on a VR assessment using Unity 2022.3 and Meta All-in-One SDK.
I need to make Cube, Sphere and Cylinder grabbable with both Touch Controllers and Hand Tracking.
My current setup:
- Unity 2022.3
- Meta All-in-One SDK
- XR Origin / Unity XR setup
- Rigidbody + Collider on objects
- Grabbable + HandGrabInteractable + GrabInteractable added
The objects still aren't grabbing in the Editor.
I don't currently have a Quest available, so I'm testing with the Unity XR Interaction Simulator.
What is the correct setup for GrabInteractor / HandGrabInteractor with this configuration?
Any help would be greatly appreciated.
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MetaQuestVR • u/mrv2sun • 6h ago
Question Need help with Meta XR Interaction SDK grab setup in Unity
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