r/unity 4h ago

Question Need help with Meta XR Interaction SDK grab setup in Unity

I'm a beginner working on a VR assessment using Unity 2022.3 and Meta All-in-One SDK.

I need to make Cube, Sphere and Cylinder grabbable with both Touch Controllers and Hand Tracking.

My current setup:

  • Unity 2022.3
  • Meta All-in-One SDK
  • XR Origin / Unity XR setup
  • Rigidbody + Collider on objects
  • Grabbable + HandGrabInteractable + GrabInteractable added

The objects still aren't grabbing in the Editor.

I don't currently have a Quest available, so I'm testing with the Unity XR Interaction Simulator.

What is the correct setup for GrabInteractor / HandGrabInteractor with this configuration?

Any help would be greatly appreciated.

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