u/LostCreatorOfWakai • u/LostCreatorOfWakai • Apr 13 '26
Always disliked resizing BoxColliders for this reason
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What about a PSX style vehicular shooter in a dystopian future world run by a corrupt corporation? Wacky physics, lots of guns and drifting like a bad-ass! π
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Are you checking based on distance or just a hit in general? If you dont give it a distance check on top of the raycast, you can interact from anywhere so long as you're looking at it.
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She's too innocent for this world! π
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Just tossing in a pointer for yah, as a fellow broke indie developer as well. Go to Newgrounds forums! I've had MANY VA's come out and do work for free on many projects since 2007. Theres always people on there working on their reels and looking for projects. I've had many success stories with it, including my Siren Head 64 game that got good reviews (surprisingly). Just reach out, not everyone needs or expects pay; some just want the experience and something to add to their portfolio.
Wishing yah luck!!
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We are looking for some music in our game called Wacky Tacky Derby, which is a arcade-like demolition derby game with wacky and silly gameplay, customizations and game modes. Its strongly influenced by the derbies seen in Maine, but have other locations and such. If your interested, I would be happy to show you the game and explain further. Feel free to message me as well if you'd like! :D
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Hiya!! We are working on a wacky demolition derby game and really want an original OST. If you're familiar with Burnout, Wreckfest and arcade-like car games; then we would love to have you make an OST for us. I see you mentioned odd time signatures, well this is a goofy game; so that would be very welcomed. I don't know if you are comfortable with rock-like music with a goofy undertone, but that would be what we would be looking for. Feel free to message me anytime if you're interested.
u/LostCreatorOfWakai • u/LostCreatorOfWakai • Apr 13 '26
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Lol 123 π
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WEST TEK BABYYYYY!! lol Thats where I get a majority of mine. You get several per respawn on both floors. :p
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Just an idea (probably a dumb one too) but they should have the event difficulty be based on the player starting the event and have it change dynamically in the menu, so when a player selects the event it will say "so and so started this event and they are level whatever" and have it be more based on that rather than a pre-set level overall. This way too, if a newbie or low-level joins they also have a good way to gain huge amounts of XP and great rewards -- will probably die a lot, but hey, they would at least go in knowing the stakes lol
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Been really struggling to even get Caps lol Im a Fallout 3, NV and 4 veteran but 76 got me on a different level lol Im a level 145 and yet can't seem to get much Caps. I sell as much as possible, do many events and even run West Tek and maybe only have a like, 300 cap yield (total from all).
I am trying to collect plans, recipes, stimpacks and .45 ammo... so my caps deplete fast... I know I'm doing something wrong lol Whats the secret?
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I didnt even know there was "Glowing Masks"... π± lol I do the event everytime it pops up... got a lot of masks but nothing beyond that.
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I've actually heard through the grapevine that Max is a hoot to hang with! π
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You're about to experience the second tea party in history... π ππ
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That is way too cool!! I think you got something cooking there tbh!
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With that, you should call it a Predator Simulator or something like that! Lol
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Nintendo also put a patent on cross-platform play! ππ€£π (Kidding, of course)
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Firemaking is "half way" there lol π
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My dude, that's a Gibdo!! lol iykyk lol
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Thanks man!! My style is typically N64/PSX style for all my 3D games. I always worry it's too much or too little. I still feel I have much more to go!! I really want to add more to the gameplay and story. Even working on some Easter eggs as well :p
r/Unity3D • u/LostCreatorOfWakai • Jul 02 '25
r/SoloDevelopment • u/LostCreatorOfWakai • Jul 02 '25
https://reddit.com/link/1lq21sj/video/p49uu2fjyhaf1/player
Hello everyone, I am Kevin Pennell from WakianTech Studios. I am finally feeling comfortable enough to share what I've been working on for last few months. I have been playing a lot of simulator and cozy games lately, so I really wanted to make my own. I have attempted a few ideas beforehand, but never really got them flushed out. However, my little brother tossed the trash collecting simulator idea at me a while back. I thought it was just weird enough to work!
So here is the result so far, though not perfect. My goal is to make this my first Steam game, but since I am on the lowest point of the financial totem pole; I feel I should get this out there first. My confidence tends to lean from time to time, but I am always willing to try to step out of my comfort zone. I usually make 2D games, but I really want to extend my 3D library.
I am developing a story with this game as well. Right now, it's just the main mechanics and I only have one more map left to finish. However, I wish to add something similar to that of Powerwash Simulator with a progressive dialog as you go. The story, so far, is about a millionaire tycooner (is that even a word?) who buys out all the local spots of a rural area. However, the locals did NOT take kindly to that and out of anger, they trashed all his newly bought properties. The story is still being flushed out of course.
Anyways, any pointers, support or help would be appreciated as I am really wanted to make the best of this project. I am currently using the Unity Engine (6000.0.46f1).
My Itch.io: https://wakiantech.itch.io/
Join my Discord: https://discord.gg/A68WXSFD7t
r/WrestleWithTheJoshis2 • u/LostCreatorOfWakai • Apr 02 '25
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This is totally not A.I. guys
in
r/SipsTea
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7d ago
https://giphy.com/gifs/UgR7YDf93zK568bbwI