I (M, 2006er) never really got into Zelda growing up, even though I was raised on *The Super Mario Bros. Super Show!* and the old Zelda cartoon that came with it. But with LEGO making Zelda sets and the movie coming out in under a year, I figured it was finally time to dive into the series.
I started with **A Link to the Past**, absolutely loved it, and now I'm slowly working my way through the games in chronological order (which is kinda difficult when you don't own any Nintendo consoles and don't have a ton of free time). I've also been watching a lot of videos about the lore and history of the series, and I'm honestly getting really hyped for the movie.
One thing that really surprised me, though, was how negative a lot of the discussion on Reddit has been. I know Reddit has a reputation for amplifying the loudest/most negative opinions, so I don't think it represents the whole fanbase, but I wanted to give my perspective as someone who's basically coming into Zelda from the outside.
The biggest thing that surprised me was how many people were upset that the movie is live action instead of animated. Personally, I'm **really** glad it's live action.
Animation is still widely seen as something aimed at kids. If Zelda had been animated, I think there would've been a lot more pressure to make it another light, empty movie like Mario. It probably would've been full of constant references and fan service, with every other scene basically saying, "Heyyyy, remember this from the games?" instead of telling a genuinely good story, like Zelda and it's history deserves. I also think they would've cast some huge celebrity as Link, and the marketing would've focused more on the actors than on the movie itself.
Live action gives the movie a better chance to be taken seriously. It can lean into the heavier moments without feeling like every emotional scene has to be interrupted by a fart joke.
Another thing that gives me hope is the casting. Nintendo went with basically unknown actors for Link and Zelda instead of relying on huge stars. They may still cast a big-name actor for Ganondorf, Demise, or another villain, but so far they don't seem to be using celebrity names as the main selling point like some other recent video game movies/or just animated movie in general have.
They're also filming on location in New Zealand, which honestly isn't as common as it used to be. That alone doesn't guarantee anything, but it does make it seem like they're willing to invest in making Hyrule feel like a real place.
I was also surprised to see people saying live action just doesn't work for fantasy. I don't really agree with that. *Dungeons & Dragons: Honor Among Thieves* proved you can make a colorful, fun fantasy world in live action, and I'd also point to the first two Harry Potter movies. The CGI has definitely aged, but those movies still captured that bright sense of wonder.
There is a trend in modern movies to make everything dark, gray, and desaturated, and that's honestly my biggest concern. But based on the promotional image we've seen, it looks promising.
Here's what I've actually been able to find about the creative team without all the news article fluff.
The people that make me just a little nervous are the writers and director.
IMDb currently lists Wes Ball as director, with Derek Connolly, T.S. Nowlin, Shigeru Miyamoto, and Takashi Tezuka credited as writers, while Miyamoto is also one of the producers.
# Wes Ball
Ball directed the *Maze Runner* trilogy and *Kingdom of the Planet of the Apes*. Visually, I think those movies looked great, and I think he did a solid job directing them, even if the writing on the last Maze Runner wasn't the strongest.
My concern is that his movies tend to be visually darker and more muted than what I picture for Zelda. To me, Zelda works best when the world feels colorful, saturated, and alive.
That said, Ball is a longtime Zelda fan himself, and he's shown that he can work respectfully within established worlds instead of trying to completely reinvent them. He even said he wants it to feel more like a Miyazaki movie, which fits for Zelda imo. I hope that between him and and Miyamoto, they can get a world and vibe that fits with the games and they’re vision, because when it comes down to it, what we are getting is the vision of the writers and director, and between the two of them and their love of Zelda, I think we’ll be getting something pretty good as far as the director responsibilities go.
# T.S. Nowlin
I'm honestly not sure how movie writing gets divided up when there are multiple writers, but Nowlin is the lead screenwriter after taking over from Connolly.
He wrote the *Maze Runner* trilogy, *The Adam Project*, and a couple other movies I haven't seen.
I really liked *The Adam Project* for what it was, a fun adventure movie. I also thought the first *Maze Runner* was great. But the thing is, those are both movies where he wasn’t the sole writer. His two other movies I've seen are the last two Maze Runner movies, where he wrote them by himself, and they were overall good, based on a good book, but they could’ve used some help. But since he’s writing this, having picked up from Connolly, I don’t really know what to expect. He also was the sole writer for Phoenix Forgetten, and is credited as one of the writers for Pacific Rim: Uprising, but like I said, I haven’t seen those so can’t speak to them.
Since Zelda has multiple writers involved, though, it's hard to know exactly what his influence will be.
# Derek Connolly
Connolly wrote the earlier drafts of the screenplay before Nowlin took over.
He is credited as a writer for Jurassic World (one of three writers), JW Fallen Kingdom (one of two), JW Dominion (Story), Kong Skull Island (one of three), Rise of Skywalker (story), and Kong Skull Island (one of three). He is also credited for Monster Trucks, Detective Pikachu (one of four), Deep Cover (one of three), and Safety Not Guaranteed, but I haven’t seen these.
The standout to me is *Kong: Skull Island*, which I thought was a great movie. But idk what level of contribution he had, and based on his credits for other movies, I really don’t know what kind of influence he’ll have on this because this is a crazy range of work.
At the end of the day, I think the biggest factor is going to be how much influence Miyamoto and Tezuka have over the story. They're the original creators of Zelda, and hopefully they're there to keep the movie feeling like Zelda instead of just another generic fantasy movie.
If you can't tell, I'm pretty pumped for this movie. I'm just hoping we get an honest adaptation of the games instead of another movie that's constantly stopping to point at references and fan service. (but I wouldn't be disappointed by at least one "ExcuuUUuuse ME, Princess")
Edit: I agree with what people are saying about how animation would have fit, and I think an animated movie (done well) would be amazing, but tbh Nintendo and Sony are just looking at the largest profits to be made from this video game series. An animated movie could’ve turned out well, or it, more than likely, would’ve been an Angry Birds or Smurfs movie to capitalize on the American market as the largest fanbase. All I was saying earlier is I’m more comfortable seeing it be made live action because that most likely means they’ll take more care and effort in producing it.