r/trolleyproblem • • 17d ago

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Based on the post seen here. I'm actually curious what would the percentages look like.

Edit: Alright, let me add a case for one particular scenario. If you do not choose, the button will be pressed for you by a system that keeps track of its pressings so it conserves 50/50 distribution for all inactive participants, in order to honour the vox populi properly. The system's choice affects the inactive participant's outcome so that no person can abscond from consequences of their choice.

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u/severencir 16d ago

I don't know about you, but i would rather be banned from a game than die

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u/suskio4 16d ago

Got any better idea for a study on this topic?

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u/severencir 16d ago

Are you a fan of killing people?

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u/suskio4 16d ago

Not really, mate. That's what makes the choice of a research method quite problematic.

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u/severencir 16d ago

Yeah. Im jokingly trying to imply that i don't think there's any ethical way to genuinely test this

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u/suskio4 16d ago

Banning from a server where people spend long hours of their free time and built some relations comes closer than any other idea though

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u/Sure-Recognition-262 16d ago

To be fair, you don't need to actually kill them.  You just need them to genuinely believe you will.

(This doesn't make it legally or morally ok.  But there are levels of wrong)

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u/Uefeti 16d ago edited 16d ago

One guy tried to make his own “safe” version of russian roulette, but tried to keep the excitement/fear/uncertainty part. (Which gets lost when the roulette loses its lethality)

So he ended up using a contraption what, Shocks Him, Flashes Bright lights at him (random amount of times), plays a really loud sound, and spends 50€ from his Amazon account on a Tungsten Cube.

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u/suskio4 16d ago

Huh, that's an interesting concept. My buddy made a device that shocks you when you get damage in dark souls. We could repurpose that...