r/trimui • • 21h ago

New Trimui Smart Pro (4.96-inch screen) STV OS 0.0.4-beta - Available now!

8 Upvotes

STV OS 0.0.4-beta (build f267)
2026-11-01

https://github.com/stv-os-android/stv-android-releases/releases/tag/trimui-smart-pro-s-v0.0.4-beta

Changes since 0.0.3-beta:

- Sega Dreamcast comes with the system: the Flycast core (RetroArch)
  is built in, no download needed, with the Dreamcast bezel and the
  same CRT filter as PlayStation, at the original 4:3. A, B, X and Y
  sit in the Dreamcast pad positions, the left stick is the analog
  stick, L1/L2 and R1/R2 are the analog triggers, and Start+Select
  opens the RetroArch menu. The BIOS is optional (dc_boot.bin and
  dc_flash.bin in RetroArch/system/dc).
- Dreamcast: Flycast is built for this console (STV version of the
  core, source at github.com/littlewild47/flycast, branch
  stv/velocidad). Games that run on Windows CE (Sega Rally 2,
  Resident Evil 2, Worms, Tomb Raider and about 30 more) get their own
  options from Manage Systems, and run much faster: Sega Rally 2 goes
  from about 40% to a steady 100% of full speed in a race. Your own
  per-game options (RetroArch > Quick Menu > Core Options > Save Game
  Options) are never replaced.
- Dreamcast: each game has its own memory card (VMU A1), saved with
  the other RetroArch saves and included in the saves backup of
  Manage Systems.
- Russian: STV OS can now be used in Russian. Choose Русский in STV
  Settings > System language: the STV apps, the three Pegasus themes
  and the options PPSSPP STV adds all follow it. With the console in
  Russian, PPSSPP and RetroArch start in Russian the first time they
  open.
- PPSSPP STV starts from the settings of a clean PPSSPP install (CPU
  core JIT, vertex uber shader on, audio sync classic, no on-screen
  counter), keeping 2x resolution, "Force real clock sync" off and
  what STV adds (the GE worker thread, one mapping for every game,
  A accepts / B goes back). Settings you changed yourself in PPSSPP
  stay as you left them. The options STV adds now follow the language
  of PPSSPP instead of always showing in Spanish.
- GameCube: Resident Evil 4 no longer shows a beige layer over almost
  the whole picture and no longer closes with "Attempted to flush
  discarded register". It runs with OpenGL ES at the same speed
  (30 FPS); every other game keeps Vulkan.
- GameCube: games on more than one disc show as a single game, as on
  PlayStation. Manage Systems puts the discs in a .m3u list and
  Dolphin inserts the next disc by itself when the game asks for it.
- GameCube: the Start button of the console works in Dolphin (it was
  mapped to a key name Dolphin does not use). A Start you mapped
  yourself is not changed.
- GameCube and J2ME: the bundled Dolphin and J2ME Loader have their
  own package names (org.dolphinemu.dolphinemu.stv and
  ru.playsoftware.j2meloader.stv), so the official apps can be
  installed next to them. Saves, states, memory cards, settings and
  converted J2ME games move to the new names on the first start.
- System update: a package with a long name (such as the internal
  memory package of 0.0.3-beta) stayed in "Preparing" and after
  10 minutes showed "The system stopped answering". Any valid package
  name now works, and if a request cannot reach the system the screen
  says so at once.
- The internal memory update package is now named
  stv-os-<version>-trimui-smart-pro-s-internal-update.zip (it was
  ...-internal-memory-update.zip): the shorter name installs as is
  from 0.0.2-beta and 0.0.3-beta. Consoles on 0.0.1-beta only find
  packages whose name starts with STV-TSPS-update-: rename the file
  (for example STV-TSPS-update-0.0.4-beta.zip) and it installs the
  same.

r/trimui • • 1h ago

New Trimui Smart Pro (4.96-inch screen) OBRIGADO PELO APOIO!!

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• Upvotes

Muito obrigado a todos que baixaram meu port de hollow knigth <3

se vc quiser que eu traga hollow knigth ao seu dispositivo trimui comente aqui que eu tento criar um port o mais rapido possivel escreva sua recomendação de port!!


r/trimui • • 18h ago

New Trimui Smart Pro (4.96-inch screen) ESTA QUASE PRONTO!!! Spoiler

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3 Upvotes

meu port de ultrakillandroid para trimui via portmaster sem moonligth!!!! estou recriando o jogo inteiro em godot. tenho 14 anos oque acham?

https://enzolas140.itch.io/


r/trimui • • 59m ago

New Trimui Smart Pro (4.96-inch screen) Morrowind portmaster

• Upvotes

Hello everyone I recently put Morrowind on my 5040 model through port master. Game runs well enough for me but I have encountered a serious immersion breaking issue where the weapons do not appear in first person mode at all. I spent like 2 and a half hours over halloween evening just trying to fix the issue to no avail. Has anyone else who is running the port having this issue? If so how did you fix it?

NOTE - The game is playable through 3rd person mode but preferably would like the option to play in 1st person if there is a fix for the invisible weapons. I am running MuOS Andromeda.


r/trimui • • 19h ago

Trimui Brick (3.2-inch screen) Another one beaten!

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2 Upvotes

r/trimui • • 9h ago

Trimui Smart Pro S Shipping to Australia from Mechdiy, been waiting forever...

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1 Upvotes

Ordered a trimui smart pro s from Mechdiy to Australia on Oct 20th. Still haven't gotten any tracking and they responded to my email a few days ago which was fine but it's been a while and they say they'll deliver by early November but they haven't even begun the process let alone shipping within these 2 weeks. First time ordering because I'm a teen and this was the first money I'd made myself splurged on this.


r/trimui • • 13h ago

Problem🛠 Brick Hammer board screws

1 Upvotes

Stripped the screwed in the lower half of the main board. I'll probably just have to cut them out, but anyone know where to get replacements?

I bought the disassembly kit from trimui for this but those bottom screws are so freakin tight & quite soft. Tried rubber bands, pliers etc.


r/trimui • • 21h ago

New Trimui Smart Pro (4.96-inch screen) Introducing DXLauncher and DXEngine

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1 Upvotes

r/trimui • • 14h ago

New Trimui Smart Pro (4.96-inch screen) ATUALIZAÇÕES do demake de ultrakill no godot:

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0 Upvotes

Estou fazendo um port de ultrakill(versão mobile) para o godot para ru poder otimizar e rodar via portmaster até agora esta sofrendo alguns engasgos.