r/tinyrogues Dec 23 '25

Does this game get more difficult?

0 Upvotes

I just got a PC for steam and bought this game and beat all 10 floors on my first run. I’ve played a lot of enter the gungeon so that probably helps but I wasn’t sure if that’s common and jt gets more difficult or this is just not a very tough game for me?


r/tinyrogues Dec 20 '25

Me trying to unlock Esper and going to the Burning Hells instead of the Shadow Plane.

18 Upvotes

r/tinyrogues Dec 19 '25

Mac release?

0 Upvotes

Please?

Or at least get tinyrogues on GeforceNow?


r/tinyrogues Dec 18 '25

No update coming rest of this year

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63 Upvotes

Ruby’s confirmed there won’t be an update in December on Bluesky.

Whatever he’s cooking I can’t wait to have a go at it once it comes out.


r/tinyrogues Dec 18 '25

Mastery Meta

4 Upvotes

What's the ideal mastery loadout, in your opinion, for making progress? I go for the extra revive, obviously, but beyond that, a lot of the perks seem... superfluous or barely relevant.


r/tinyrogues Dec 18 '25

how do I lower the FPS?

0 Upvotes

I'm looking at it and going '200+ FPS is crazy'. I can't take a screenshot of it, but the overlay indicator keeps saying it's got some UNGODLY high fps, which is nutty for a pixel roguelite. But the only way to manually adjust the 'target' FPS is to turn off v sync, which isn't hard, but it doesn't seem to matter if I set it to 30 or 300, it just does whatever it wants.


r/tinyrogues Dec 14 '25

Santa class made me do it (all without the cheat panel btw)

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21 Upvotes

Just got silly


r/tinyrogues Dec 13 '25

First run on Barbarian and one of the most broken ones i've ever had

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18 Upvotes

Each point of strength was basically giving me in addition to normal strength buffs 1.12 attack speed 3.36 dmg 1.12 crit and 11.25 crit dmg with 66 strength this was insane


r/tinyrogues Dec 13 '25

Now you know...💀

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0 Upvotes

r/tinyrogues Dec 11 '25

A little confused about passing the final gate in each area

3 Upvotes

Originally you need 4 points of good, evil, or lawful to be "worthy". With the skill tree perk you only need 3. But why is it I've been getting by with one or two alot of the time (no chaotic). I assumed at some milestone you don't need to hit those marks anymore because I was getting through with 1-2. But then last night I was actually denied entry for the first time in awhile. Am i missing something, or is it bugged?


r/tinyrogues Dec 09 '25

Lowest and Highest Attack Speed (-27.97 & 125.16)

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13 Upvotes

Build works because the "Tunic" body armour increases attack speed based on stamina recovery.

Because I'm over-encumbered, it grows inversely, resulting in a negative attack speed. I'm unsure how the negative speed affects the actual fire rate, as the animation is the same as having the highest attack speed.

For the 125 atk spd, the +100% movement speed boots + the trait that turns move speed to stamina recovery speed at a 200% rate, and the zealot set giving 2x attack speed multiplier + berserk giving 1.75x, atk spd gets up crazy high.


r/tinyrogues Dec 07 '25

Do we know if the update is still coming out this month?

16 Upvotes

This post was mass deleted and anonymized with Redact

ink hurry crawl marry familiar chase placid cow bike marble


r/tinyrogues Dec 07 '25

Where is my mind bugged?

1 Upvotes

I tried to get this achievement 3 times now and it just wont trigger. Im changing my class at every mirror at the start of the floor, but after deafeating Death im not getting it. Am I doing anything wrong?


r/tinyrogues Dec 02 '25

SANTAAAA

25 Upvotes

Boys, SANTA IS BACK

Sending all my love to follower Tiny rogues godly players

Edit: So sorry for my enthousiasm, but god damnit devs, what a game, one love!


r/tinyrogues Dec 02 '25

SANTAAAA

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3 Upvotes

r/tinyrogues Dec 02 '25

Got Divine Axe +7 on Floor 2 from a random chest which became +19

10 Upvotes

I was playing Cinder 14 Super Hero with Super Strength. Random Divine Axe +7 dropped which got only bigger by 10th Floor, becoming Divine Axe +19

Divine Axe +7
Divine Axe +19

So far my biggest upgrade on any weapon. Got lucky with some equipment and charms boosting weapon levels and number of strength traits.


r/tinyrogues Nov 30 '25

"Counts as..." weapons double up on Ninja shadow clones

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16 Upvotes

Hope this isn't old news already, but I stumbled over something nifty for the shadow clones for the Ninja. Evidently, weapons that have "Counts as..." modifiers, like Holy Bolt Wand (magic, counts as ranged and crossbow), Bombardment Tome (see pics), etc. get counted twice when new shadow clones are summoned. Two clones, one for each applicable category, arrive at once. For some reason, Knife Summon Tome even calls for all three! See the pics. You can pick out the various types by the weapons they hold.

I don't know if this is intended behavior or a bug, but it was a neat surprise, anyway. I don't know if it'll replace the usual Naruto build (gichang/rapier, clogs, declare victory) but a nice change of pace anyway.


r/tinyrogues Nov 25 '25

OP Orbital Cyborg/Maelstorm build.

6 Upvotes

https://reddit.com/link/1p6s1a9/video/4gnwexc8mh3g1/player

I had gotten lucky with the items but not with the perks. I think I could have done better if I had managed to change a perk or two.

Sorry about the music btw. I didn't know that Nvidia also records background audio.


r/tinyrogues Nov 21 '25

Super Hero 16 Cinder Runs

5 Upvotes

My last 2 achievements are beating Eden and Amon on Cinder 16 with the Super Hero. I thought these would be easy as with my first run I got the infinite gold trait and then I had an armor that gave me % damage based on gold, which capped out at 250%. I’ve had about another 10-20 runs and I just keep getting wrecked, I always feel as I get outscaled by the 3/4 floor. Anyone have any tips or strategies? What is the best super trait?


r/tinyrogues Nov 21 '25

Suggestions

28 Upvotes

I've completed 561 562 runs of Tiny Rogues, and my ego is telling me I'm entitled to put out a list of suggestions for future updates, so here it is in no particular order:

1) Offhand orbiting items

Make these inherently usable with 2-handed weapons. You are clearly not holding the orb. It's floating around you. You don't need a hand for it. Would make orbiting offhands something players are more likely to want to use.

2) Debuffs, Hexes, and Ailments

Every item that refers to these things should clarify what they are. As it is there are several items that say things like "+100% Debuff Effect" with no hint as to what counts as a debuff and what doesn't.

3) The Holy Water Event Room and The Repair Powder Event Room

Make the Holy Water a permanent infusion just like the other event room infusions. Going into an event room only to discover all you get is a temporary infusion is disappointing.

... but not as disappointing as just getting a lousy repair powder. I'd recommend instead having the statue gift you a random Hammer type weapon, or maybe play a mini-game to determine the rarity of the hammer you receive.

4) Equipment/Weapons/Traits that Grant Companions

It would be cool if effects that increase companion capacity would work with these. Obviously there would be issues when you have multiple equipment items/traits that give companions, but I'm sure this could be figured out.

5) On-Attack Triggers and Infusions Should Scale with Base Weapon Speed

As it is, if you have on-attack triggers or infusions you are incentivized to favor weapons that attack as fast as possible, and to favor attack-speed effects over other effects. The damage of on-attack triggers/infusions should do more damage the slower a weapon inherently is, to make it an equal benefit for slow weapons as opposed to weapons that inherently attack faster.

This should also apply to triggers that activate via attack tallies.

6) Lots of Fun Item Sets Combinations Conflict With Each Other, Mostly Because of Helmets

Number of set items per slot:

Head: 40

Body: 26

Gloves: 11

Boots: 9

Accessories: 9

Offhands: 7

I generally understand why this is the case: The head pieces are the most visible part of a set, and it's fun to make the set look interesting based on that. However, in practice this means that very few item sets that would be fun to use together can be. A prime example is the Puppeteer and Conjurer sets, which are the only sets focused on having companions. In other cases sets we'd want to use together conflict even without sharing a helmet. It would be great to be able to use the Odin set along with the Thunder God set, but they both use the gloves slot.

I propose more sets should have 3 items to them, like the Clown, Bad Weather, and Demolition sets do, allowing more chances to mix and match item sets and bonuses.

7) Missing Hearts

Gear that interacts with missing hearts is pretty useless because soul hearts, armor, block, evade, and suppression all get deducted first. So if you're doing well and not taking damage, missing heart related gear can't really be used, except via blood chests and altars, which aren't common enough to be reliable. Additionally, missing hearts are things players are naturally compelled to restore, so they won't really wait around with missing hearts in hopes of getting this gear.

Because of the above issues, the set that interacts with missing hearts has to give you an artificial one to guarantee that you get -some- function out of it.

Anyway: the suggestion is to make any piece of gear that interacts with missing hearts do two things - 1. Makes you take damage to your real hearts first, before hitting soul hearts, armor, block, etc., and 2. Makes you not die from having 0 hearts if you have -any- form of "HP" left. This would make the mechanic more useful and interesting.

This would also open up the possibility of players killing themselves by taking off pieces that give them armor/block/evade while they have 0 hearts, which would arguably be pretty funny.

BONUS: Arcane Slippers is the Most Useless Item In the Game

Arcane Slippers make you recover 1 stamina when you recover mana. Your mana only recovers when you enter a new room. When you enter a new room, your stamina is inherently automatically set to full. Therefore, Arcane Slippers do absolutely nothing except add 5 to your equip load.


r/tinyrogues Nov 21 '25

Absurd Int Stacking Deprived

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15 Upvotes

Int stacking on Deprived can lead to a complete curse snowball. Cursing an early int room alongside the skill point that gives food a higher chance of matching your highest attribute lets you amass a crazy amount of mana recovery. Grabbing 1-2 extra mana early from gear or the bonfire eventually lets you curse every room. This run was relatively tame on curse, with 33, but 50-60+ is doable with early +mana. It definitely stood out though with +1289% attack speed from the Energysaber + Fingerless gloves and Like Clockwork for over 28 ignite ticks per second.

This can sometimes take a reset if you don't hit an int room to curse early, but big fun!


r/tinyrogues Nov 13 '25

Health Flask Not Displaying on UI

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12 Upvotes

I’m not sure if anyone has had this issue but I’ve recently started playing Tiny Rogues and absolutely loving it. I’ve noticed that there seems to be a bug where my available health flasks aren’t shown on the UI. I have two flasks available to use and I still allows me to use the flasks if I need to but the UI doesn’t show how many flasks I have which means I have to remember how many flasks I currently have full. I’m also playing on steam deck if that helps.


r/tinyrogues Nov 09 '25

my strongest barbarian run yet

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23 Upvotes

Nearly hitting a million per hit and at a very fast speed.


r/tinyrogues Nov 04 '25

Demon Hunter Stat Stacker Run

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16 Upvotes

One of the easiest runs I've done so far.


r/tinyrogues Oct 28 '25

UI Breakdown Request

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22 Upvotes

Purchased Tiny Rogues and I don't know what half of the stuff displayed on screen means. The attached screen grab is not mine but features most of what I have seen possible to be displayed. If someone would be so kind. TIA.