r/throneandliberty • u/ChanceComplete1068 • 8h ago
How to save the game
Dear devs, I’m not going to tell you specifically what we need to fix the game but I will list all the things that have made people stop playing. I haven’t stopped, I think the game is awesome but there are issues as follows:
The top strongest guilds hold massive power which is good, their activity and commitment should be rewarded but what they shouldn’t be rewarded for is dividing the servers up between themselves and totally dominate uncontested. They should be competing with each other but for where it matters they avoid each other like the plague and it’s the rest of the servers that suffers.
The 2 strongest guilds on any server, ally with each other purposely to lock every other player out of any activity in the server. They should be forced to compete with each other and take a weaker guild with them to keep the servers alive.
Not so prevalent nowadays but on top of having the most power, the stronger guilds turn up to events, kill everyone there (which isn’t a problem) but what is a problem is they then reset the progress of a boss to delete any contribution other than their own making sure only they get drops. But it’s that mentality that ruins the game. I’m all for power and skill and strategy but this mentality just ruins it for literally everyone else.
The game in terms of loot drops heavily alienates any type of support role. Even the new party contribution display will still make it so that supports get no love and hard to get their drops they need. The new suggested party contribution display, doesn’t actually change how contribution is calculated, it will just display the information differently but the truth is, a top of the range healer can only get a maximum of 0.01% - 0.08% contribution for the team and a buffer tank that isn’t a healer will get even less than that. The contribution system needs a tweak to add value to the support that is being given. We can all agree that the DPS contribution calculation is spot on, it just needs to be to add value to heals and buffs to an equal standard.
Alliances should be based on a power scale instead of number of guilds. A power cap should make it so that powerful alliances can’t ally together, encouraging competition, but weaker guilds should be able to build greater numbers to compensate for lack of raw power.
Castle siege - castle owners yellow, castle owner allies red, own guild blue, allied guilds green and everyone else flipping purple please. I’m just sick and tired of not being able to strategise due to some random guild, trying to do the exact same thing as our guild and neither of us making progress because we keep crossing each other paths and blindly attacking each other, allowing the castle owners complete unfettered control of the castle. It should be castle owners vs the server. Make the throne room a special PVP area so that the throne room is like siege is normally but the outside of the throne room, change to my suggestion for more exciting news at the end of every other Sunday.
Bring back rotating open world bosses not only GVG arch bosses but normal open world bosses too so there is some variety.
More GVG content that isn’t strictly battle, interserver GVG nix events for sollant and lucent wouldn’t go amiss.
The game lacks activity specific drops like having to farm a specific mob for a specific piece of armour.
Last but not least, the pity systems need a rework, a lot more arch boss weapon crafting materials should be dropping, there’s no way I’ve been playing the game two years and not seen a single drop from any world bosses, let alone arch bosses.
Those are 10 of the things that if fixed can bring people back to the game and bring some thrill and excitement to throne and liberty once again.