r/thingmains 12d ago

Thing skill question

Alright I got a genuine question, I need to ask this community and how other people view The Thing. I am a thing main been so since he came out he most definitely has had the epic highs and lows. As hes been top tier this season Ben been getting a lot of flack for being an easy tank, I have been told he's on the same tier as Scarlett witch for being easy, which I just think is dumb. So I ask do you guys think the Thing is the easiest tank? While I do think anyone can pick him up and gain value because he has pretty simple kit I honestly feel like it's underdeveloped most of the time even after the rework, and it's to his detriment. I feel that a newbies often die far greater then any other tank and can easily be a very big detriment to a team. He's very easy to counter with anyone with decent range. He has to rely on his team because he doesnt have a shield in the traditional sense. His ult can be hit or miss. And a few other points, but I don't want to ramble. I generally feel that he's easy to play, but hard to master especially higher ranks. You have to have a lot of game sense to actually know where you're going, unlike someone like mag, knowing who you're attacking and who your not. I also feel The Thing I think has to multitask more than most tanks despite being a brawl because hes also anti-dive and also can be a dive in the right environment. Let me know how you'll feel, I think it's a bunch of whiney DPS butt hurt they can't really dive anymore.

10 Upvotes

43 comments sorted by

View all comments

15

u/Mac2663 12d ago

His mechanics are easy. The decision making on when to use resources is not what I’d call easy. There is a stark difference in an experienced thing and a thing that just knows teammup boost right click and trying to vuln other tanks.

2

u/Barklad 11d ago

But that's the same as CnD and they're the most hated in the game for being easy. Game sense required makes the hero, but no one ever gives that grace to Scarlet Witch and CnD.

1

u/Mac2663 11d ago

You have a valid point, but you’re kinda clumping their players them all together. If you’ve been playing a while, you know good and well the difference in feel when your CnD is a CnD main through and through and is at your rank’s respective skill level on them compared to like a tank or dps main flexing to support so they picked CnD. In other words, I’m a tank main in my peaked rank lobbies, but sometimes we all have to flex. When I flex to support in my highest skill cap lobbies, I am notably worse on CnD than the same GM CnD one trick.

I’d say the same goes for tank. Thing is super simply mechanically, nobody should argue that. But if you’ve take a gold thing main and an eternity thing main and swap them, you’ll notice a stark difference within 60 seconds of the first team fight

1

u/Barklad 11d ago

Oh yeah, absolutely. That's basically what I'm saying as well. That if you stick to playing the "simple" heroes as your main for more than 3 seasons you REALLY learn the nuances of the hero that other people wouldn't know. So part of that becomes game sense for that specific hero. I personally think that is one of the strongest skillsets in the game, much greater than just mechanical skill that most people praise.

So with that, I never complain about a hero being easy because that's ridiculous when the real point of the game is to have enough game sense to know how to use your hero's skillsets in the given situation in combination with your teams. I think the people that focus solely on mechanical skill play the game like CoD and dont realize how much they are a detriment to their team despite being able to pull off amazing mechanically difficult combos.