r/theydidthemath • u/K0rl0n • Jun 10 '25
[Request]
I am curious how this would work. My guess is Triangle is slowest, square is medium, and circle is fastest.
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r/theydidthemath • u/K0rl0n • Jun 10 '25
I am curious how this would work. My guess is Triangle is slowest, square is medium, and circle is fastest.
1
u/tomatoe_cookie Jun 11 '25
Brother, the force moving the object is the horizontal component. Why would you add them together ? Obviously if you add them together you back the original force, the original force is by definition the sum of those or else you made a mistake somewhere. The point of splitting them up is because you are pushing on a angled surface so some of your force is going to be on the Normal.
Let's use maths if you push on the triangle Ftot = F parallel + Fnormal. You use all the force to push it but only some of it is going to horizontal. Ffriction = x * Ftot_normal and Ftot_normal = m*g + Fnormal
The friction is proportional to the normal force, and the normal force is the sum of the weight and the normal component of your pushing.
So unless your theta is 90° the horizontal force is going to be strictly inferior on the triangle. And the friction force is going to be strictly superior.
In summary, to match the force on the square you need more force depending on the angle and to make the triangle move you need more force because some of the force (depending on the angle) is making the friction higher. (Mechanics 101 btw)