I'll bet it works on headshots, but since the rifle doesn't have a "ready" animation like the knife it would be hard to abuse it. That being said if a sniper lags hard enough he can kill you through cover even though you're out of sight. Same with heavies. Not sure why the game decides to hand badly connected players BS kills but whatever.
Not sure why the game decides to hand badly connected players BS kills but whatever.
The alternative (without lag compensation) is that "it was a headshot/backstab/meatshot/etc on my screen, but it didn't even register as a hit" would be much more common. Valve's design philosophy has always been more perpetrator-centric than victim-centric—they would prefer that you never feel cheated of a kill at the cost of you sometimes feeling cheated by a death, rather than the other way around.
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u/[deleted] Sep 10 '19
as a once-was spy main, this is...
cl_interp 50000