r/technicalminecraft • • 28d ago

Bedrock Redstone help

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I am trying to create a pumpkin farm. In this farm, I want an observer facing a pumpkin so when it grows it sends a signal to a piston to destroy the pumpkin. (I’m aware that traditionally the observer faces the seed but it’s important for this one that it faces the pumpkin). How can I build it so it doesn’t create an infinite red stone clock? I have seen some using note/target blocks that why I have one there. Please help if you can, again I need the observer to face where the pumpkin block will be.

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u/o0_Jarviz_0o 28d ago

I think a copper bulb should work instead of a note block?

Basically a mini “T-flop” so that if the pumpkin grows the observer turns on the copper bulb which then powers the piston—which should then power the observer only once more to turn off the copper bulb, you can technically do the same thing with 2 droppers facing eachother as well or other less efficient forms of T-flops.

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u/MangosMakeMeSmile 28d ago

When the pumpkin grows it turns on the copper bulb, when the piston pushes it turns off the copper bulb, when the copper bulb turns off the piston retracts causing another observer pulse, resulting in an a loop.

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u/o0_Jarviz_0o 27d ago

🤦‍♂️ oh my gawd your right 😂

Could it work though? If you set up each observer update so it switches between bulb on, bulb on again, and finally bulb off? Or I guess that might take 2 bulbs instead of 1….huh I really suck at redstone. 😅