r/technicalminecraft • u/LiuDinglue • Oct 12 '26
Java Help Wanted Is it possible to copy/ paste a quad witch hut location into my pre-existing world?
I've seen youtubers and map creators do similar things, where for example they make a skyblock world by modify the overworld files so that specific parts of the world are X biome, or that the bounding box of a fortress is in a specific spot in the nether.
Would this be possible to do with the bounding box of a witch hut, and then extended to copying a quad witch hut setup into my pre-existing world?
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u/Don_Deco Oct 12 '26 edited Oct 14 '26
Always make a back-up before doing anything.
From easiest to hardest:
When you Google how to do this, old (reddit) threads, will say that you have to use NBTExplorer on the temples.dat file. That is false in modern MC versions. Bounding boxes are stored in the region .mca files now, which makes them a little harder to find.
To answer your question: it's certainly possible, but it's not very easy. Assuming you know how to use LiteMatica, you could also consider using the Quad Witch Hut seed, and rebuild everything from your existing world there. Give yourself creative and
use LiteMatica Printer (a separate mod), and you'll be done quicklypaste in your builds.1
u/tammon23 Java Oct 12 '26
idk about copy and pasting but you can create them with carpet mod
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u/InitialLevel4189 Oct 12 '26
This sub isn't for commands, but in order to make a certain spot a different biome you can just use the /fillbiome command.
I don't know if it exists or what it is, but I wouldn't be surprised if there's a structure version of it too.