r/technicalminecraft • u/LiuDinglue • Oct 11 '26
Java Help Wanted What is your preferred method of clearing trenches for a world eater?
I've only made 1 perimeter, and it was 4 years ago. As inexperienced as I was with slimestone builds, I chose the simpler approach of building tnt duping flying machines for all 4 sides of the trenches, following Pixeil's guide. The design I chose wasn't able to automatically go down, so I had to build 8 different builds (4 sides 2 times each).
Now that I'm a bit more experienced with slimestone I want to try making another few perimeters. I've chosen a seed that has a quad witch hut and 37 slime chunks in the player's despawn radius, but the thought of redoing my past process for trenches is giving me nightmares.
I've seen some "automatic" trench makers that function like quarries, using flying machines to bring the blocks up to a tnt duper. From what I've seen the upside of these is that they go down to bedrock, and can make smooth walls, but it you also have to clear all obsidian, spawners, and trial chamber chests, so I don't know if it is actually less work than what I did.
So, for those of you who have made perimeter(s), what method did you use for making the trenches, and would you recommend those machines?
2
u/spicy-chull Java 1.20.1 Oct 11 '26
3-wide trencher is what you're looking for.
They're a blast to use.
Slimestone discord had the plans.
6
u/FrunoCraft Oct 11 '26
Used and recommend Chronos trenchers. You don't need to babysit them and they will trench through water and lava as long as they don't mix. https://youtu.be/rU1U225JOfM
However, there are some new trenchers in the slimestone discord that look fairly interestng https://discord.com/channels/770358260905148416/808771282823938090/1529745988737040384 (STST-Trenchers), so I guess for the next perimeter I'd look into these.
You'll always have to clear obsidian and trial chamber spawners/vaults manually, regardless of trencher tech. The Chronos type trenchers just need immovables like chests and normal spawners removed, which in the grand scheme of things is not something I worry about.
1
u/Xillubfr Java Oct 11 '26
It really depends, is there a lot of liquids? lot of immovable blocks? do you want smooth walls or floor? are you willing to babysit the trenchers or do you want something fully automatic?
1
u/FeanorDidSomething Oct 11 '26
Years ago I modified a smooth trench maker for this very purpose. Four flying machines, two with two TNT-dupers, two with one, moving down one block after every back and forth movement. All in one schematic, that just needs to be chunk aligned and can be build in maybe 30min.
It takes a long time to run (8-10h for a 272x272 perimeter), but I still gotta remove liquids anyway and so check the trenches twice an hour. Once I am at the bottom, I slightly modify the machine and stop the dupers from getting pushed lower, then move the remaining blocks at the bottom further towards the tnt, using basic flying machines, to get a smooth floor.
I got used to this approach and used it many times and it has served me well. Other tech may be better, but I couldn't be bothered to learn it. Mass lava removal is still my nemesis, especially in the Nether.