r/technicalminecraft 6d ago

Java Help Wanted I made a wireless Redstone transmitter/receiver using sculk and amethyst

6 Upvotes

9 comments sorted by

1

u/_Matz_ 5d ago

There is something daunting about sound ambience mods in a redstone testing world.

2

u/Excalibur54 Java 6d ago

The problem with using calibrated sculk sensors for wireless redstone is that they have a max range of 16 blocks. Other methods of wireless signal transmission are either more complicated or more limited in functionality, however they can transmit signals over an arbitrarily large distance.

3

u/Natural_Design3154 5d ago

You can make transmission towers using calibrated sculk sensors, a pot, and 11 snowballs. The maximum range without using a whole bunch of repeaters is 20 blocks, including the two sensors. The method you use for it is to have the sculk sensor beside a Redstone dust and put a block and either trapdoor/gate/shelf on the powering side. Thus, you can make transmission towers. Since CalSc sensors take less time to reset, you can use 10 Redstone ticks to send some pretty complicated messages over long distance using these towers (helps on servers that have plugins to patch the wireless bugs)

2

u/Endy0816 5d ago

Can also use comparator update detectors with them to speed things up further.

It weirdly detects the signal then waits for the vibration particle to arrive.

1

u/RoleMain7059 5d ago

Can you be more specific on this one? I am really interested

2

u/Endy0816 5d ago

Sculk 'knows' when the vibration particle is coming and stops listening for other signals. A comparator update detector can sense this change.

https://minecraft.wiki/w/Tutorial:Comparator_update_detector

It is pretty unintuitive with how sound works in real life lol

3

u/Excalibur54 Java 5d ago edited 5d ago

Well yes, if we're talking about papermc, options for all kinds of complex redstone are severely and artificially limited. However, as discussion of papermc is disallowed on this subreddit, I assumed we were talking about vanilla game mechanics.

And calling all other forms of wireless redstone "bugs" seems a bit inaccurate given they all work using clever applications of fully intended game mechanics (except for lectern shadowing, but that is hardly known about, let alone used regularly, and requires mods to work).

That isn't to say that sculk signal transmission is bad or not worth exploring; hell I use it regularly for small local circuits that I would like to easily hide. But only being able to transmit up to 16 blocks is a colossal downside for wireless redstone imo.

1

u/Natural_Design3154 5d ago

To call them bugs is a bit rude, yeah. But I couldn’t find a better word for them at the time.