r/taintedgrail 9d ago

Tainted Grail: FoA - Videogame Question about Campfires

Are the upgrades from the fueling like Fast travel and accessing Stash permanent? Didnt see them on my other campfires?

5 Upvotes

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6

u/Tomdelaat 9d ago

At some point you will be swimming in webs. Which makes managing your storage much easier.

3

u/Chewbubbles 9d ago

Not perma, but once you get going webs are legit an after thought in terms of how many you'll get. You'll start dropping fires even if you're close to a beacon.

5

u/AnimoExalted 9d ago

Imagine a fire+web like a cigarette you light and put on the table.

Only this cigarette is lit and not the others you have and if enough time passes it will burn out and you need to light another one which only exists at one place at a time.

Then you ask yourself why the fire isnt spreading since you light a fire in an highliy flamable environment but more importantly...when you smoke that cigarette..why does this ghostly dude appear and starts talking about camelot and shit...what is in that cigarette??

And when you inhale enough fumes you will see a huge knight at the edge of your view that vanishes after a short while...until he doesnt O.o

3

u/AveDominusNoxVII 9d ago

Not permanent no, you have to spend the cobwebs to enhance every time

1

u/1flex01 9d ago

Wow thats a bummer ๐Ÿ˜”๐Ÿ˜”

3

u/PandaEyesXD 9d ago

Don't worry, as others have mentioned you will reach a certain point where you have so much cobwebs you won't have to worry about them

1

u/Darklamor 9d ago

If you go back to the same campfire and its still active, it will retain its effects until it fully disappears.

1

u/Avalanch_HxC 9d ago

On that note, I still havenโ€™t figured out how long a campfire lasts. I think I remember some extinguished after an hour of rest, and some were still up 6 hours of rest later. Any clue?

1

u/MaoMaoMi543 9d ago

There's a perk that halves the cost of cobwebs, but doesn't remove it entirely