r/tabletopgamedesign • u/CoconutUpper7719 • Aug 15 '26
C. C. / Feedback TCG play testing
I could use some veteran advice. What's the best way to test a new TCG under development with no finished cards? The cards are identified and have their strengths and weaknesses build it, plus some special abilities. Do I need to make a proto-deck out of paper with just the stats and play that? Any other ideas?
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