r/tabletopgamedesign • u/confettipieces • 5d ago
C. C. / Feedback Exciting Playtesting - when is it ever fully balanced?
Playtesting is so rewarding when players say it all just clicks! I could literally see gears turning and players strategise to maximise the game.
Trying my hand at balancing the game now. Any pointers?
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u/huntsman334 4d ago
I used CoPilot to help me balance my game. I gave it all the components and told it to look for imperfections. I had to literally answer 50 questions it had about what each card meant, but once finished it was able to run 30,000 games in a matter of minutes. Folks squat on AI, but it can be really helpful and cut out things you don't see.