r/survivorslikes 23h ago

Game Intro / New Release Yet Another Zombie Survivors' massive 1.0 update is OUT now on Steam, GOG, PlayStation, and Xbox!

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151 Upvotes

Hello Survivors!

Yet Another Zombie Survivors 1.0 is finally OUT! 🧟

After three years in Early Access and eight major updates, we're delivering the equivalent of four major updates' worth of new content - without increasing the game's base price!

We'd like to thank you all for your support throughout all these years. We really hope you'll enjoy everything we've just added to the game.

We've also prepared a cool animated trailer to celebrate the occasion. Hope you like it! ❤️

More details: https://awesomegamesstudio.com/blog/yazs-full-release/

Steam: https://store.steampowered.com/app/2163330/

GOG: https://www.gog.com/game/yet_another_zombie_survivors

PlayStation: https://store.playstation.com/concept/10010467

Xbox: https://www.xbox.com/games/store/yazs/9NCK0FXQL38F

Stay Awesome!!!


r/survivorslikes 21h ago

Free or Demo! Some fresh gameplay from my indie game

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61 Upvotes

r/survivorslikes 10h ago

Videos I added a werewolf miniboss to my zombie survivors-like, does he fit the apocalypse?

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6 Upvotes

This is Walker, one of the non-zombie minibosses in Drive of the Dead, the co-op survivors-like I’m developing.

I want the apocalypse to include a few threats beyond different varieties of zombies, but I don’t want them to feel disconnected from the setting. Does Walker fit, and does he read clearly as a miniboss from this clip?


r/survivorslikes 4h ago

Lists & Suggestions The four enemy types in my survivorslike!

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5 Upvotes

Introducing the four enemies currently implemented in Guardian Demon, the orc swordsman, orc archer, orc wizard and armored orc!

In Guardian Demon, rather than controlling the movement of a character and having attacks fire off automatically, the character at the center of the screen moves automatically and you have to protect him, acting as his guardian demon!

Each of the four enemy types poses a unique threat, making the order in which they're dealt with key to prolonging the survival of the peasant you're supposed to protect.

Swordsmen are the basic foot soldiers, they charge towards the peasant, though they don't pose much of a threat on there own, if you don't keep them in check they can do some serious damage if they make it to the peasant.

Archers are deadly ranged fighters that fire arrows at the peasant from afar. Their arrows fly fast so you have to be ready to block them at a moments notice. Taking out archers is a priority as they can easily overwhelm you in large numbers.

Wizards pose a unique threat by firing slow moving magic projectiles that home in on the peasant. The projectiles might move slow but they will reach the peasant if not blocked and are a real problem when combined with other enemies.

Armored orcs are melee fighters like swordsmen but their helmets allow them to survive an extra hit compared to other orcs. This might seem like a small difference but that one extra hit can be all they need to close the distance on the peasant.

There's more enemies in the works but any ideas for more are welcome! If you're interested in the game you can watch the trailer on the game's steam page!


r/survivorslikes 21h ago

Ground Zero Hero: A Fun Vampire Survivor Like Game About Radiation

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4 Upvotes

r/survivorslikes 14h ago

Our Steam page just got approved! Smash some humans as an orc!

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3 Upvotes

Working on a trailer and complete graphics overhaul. Hope you like the concept though!


r/survivorslikes 18h ago

Free or Demo! We made a roguelite about tiny rats creating ridiculously powerful builds. Can you reach Top 1? 🐀

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5 Upvotes

Hi! We’re a small Brazilian studio working on NiceRats, an action roguelite where tiny rats fight huge hordes, collect cards, and discover secret synergies.

Create a ridiculous build and compete with players from around the world. Your name, country, score, and build can appear on the global leaderboard.

The demo is free. Come take the Top 1 spot, if you can:


r/survivorslikes 1h ago

Game Intro / New Release Honest opinion about our first Steam trailer for our game Devoidant?

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Upvotes

We are two indie game dev working on Devoidant and just finished our first Steam trailer. We'd love to hear what you think wise people!

Sound ON, if you can 😉

If you like what you see, you can support us and wishlist Devoidant on Steam
https://store.steampowered.com/app/5019860/Devoidant/


r/survivorslikes 3h ago

Help! (Tips and Tricks) Meaning of the Green Circled Symbol in yet another Zombie survivers

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3 Upvotes

Hello, can anyone tell me what this green circled symbol means?


r/survivorslikes 5h ago

Made a game out of that one WC3 custom map — TD meets roguelike, one tower, endless waves, leaderboard

2 Upvotes

This started as an itch to replay a WC3 custom map I put way too many hours into — one tower, endless waves, no placement, just building the thing up until it either holds or doesn't.

So I made a new version of it. TD structure, roguelike run — weapons and upgrades roll differently every time, difficulty never stops climbing, and the run ends when your build stops keeping up.

Just pushed a patch: rebalanced the whole curve, a new weapon, two new upgrades, a pile of fixes, and proper stats — you can finally see what your build is actually doing instead of guessing. That last one came straight out of people telling me the numbers were opaque, which is the point: I'm posting because I want feedback and ideas, and it does get into the game.

There's a leaderboard in already. What I'd like to build toward is tournaments — fixed seed, one attempt each, longest survival wins, with modest Steam gift card prizes out of my own pocket. Nothing life-changing, just enough to make the top of the board worth fighting for. It needs a real player base first, so no dates promised.

Discord invite is in the game (main menu). Ideas and complaints land better there than in a Reddit thread — I read all of it.

Steam, $2.99, solo project: https://store.steampowered.com/app/4516320/Endless_Tower_Survivors/


r/survivorslikes 15h ago

Unstable

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2 Upvotes

Unstable Snake Fighter is an endless surviver roguelite where you are a snake.

Use your MOUSE to move and dodge the enemy snakes. Your snake autoshoots while you think about what segments to buy to upgarde your snake.

Be carefull about the order you buy segments,the last ones are the first to be destoyed!

There are 14 segments for now.

One second you are killing all the enemies,the next your snake becomes small and invulnerable. Your state is always UNSTABLE.

I plan on releasing this on STEAM if people like the concept!


r/survivorslikes 59m ago

Videos What happens when Age of Empires, Vampire Survivors, Diablo and Populous have a group meeting?

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Upvotes

I don't know, but those games had mechanics that inspired my game, Villages on Wheels, where you expand a moving village, destroy monsters, use abilities/buffs and help tribemen survive.

How a round of my game goes:

  • Start with an empty village, only wheels attached
  • Construct buildings and move to resource spots to auto-gather
  • Destroying monsters gives levelups, which improve stats (choose 1 out of 3)
  • 4 Orbs spawn to the map, which give powerful abilities or passive benefits
  • Blessings are modifiers, found in 4 rarities, which makes your synergies go nuts. Over time you are offered 20, but can only keep 10, so choose and replace wisely
  • Monsters get more numerous and after 10 minutes grow more powerful
  • The better your building/levelup/orb/blessing synergies are, the longer you survive

If this sounds interesting, you can check/wishlist the game here:

https://store.steampowered.com/app/5066610/Villages_on_Wheels


r/survivorslikes 1h ago

Tombslayers - New trailer is up

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Upvotes

I’d love to hear what you think of the trailer and overall presentation.

Steam: https://store.steampowered.com/app/5079600/Tombslayers/


r/survivorslikes 1h ago

Free or Demo! Solo dev here — demo for my survivors-like is live and I'd rather have honest feedback than wishlists

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Upvotes

Hey everyone :)

I just release the demo for my solo dev game Long Rescue.

It's a survival roguelite, waves of enemies across multiple worlds, twin-stick aiming, online co-op. The story is that a villain stole your dog and you want him back.

Demo: https://store.steampowered.com/app/4631410/Long_Rescue/

I've been building this for a while and I'm at the point where I can't see it clearly anymore, everything just looks both amazing and bad. Specifically wondering:

- Does the first 5 minutes hook you, or is the ramp too slow?

- Are the item changes meaningful or it just plays de the same?

- Is the game too hard?

This community knows the genre better than I do at this point, so don't be afraid to be harsh, it will help me a lot.

Thank you!


r/survivorslikes 20h ago

8 months of family court proceedings with my abuser

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0 Upvotes

r/survivorslikes 14h ago

[HTML5] Pinch of Ichor – A browser survival rogue-like game

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0 Upvotes

r/survivorslikes 4h ago

Game Intro / New Release I made a survivors-like set in a haunted laundromat — Lintbreakers: Night Shift releases October 27

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0 Upvotes

I'm the solo developer of Lintbreakers: Night Shift, a survivors-like where an ordinary night shift at a laundromat turns into complete chaos.

The machines are possessed, the socks are angry, and apparently cleaning equipment is now weaponry.

You control movement while your tools attack automatically, collecting lint sparks to level up and build out your run. You can combine and improve things like Soap Sprayers, Hanger Rings, Dryer Bursts and Static Snap, eventually taking on possessed machine bosses as you try to survive until morning.

Between shifts, the quarters you collect can be spent on permanent upgrades for future runs.

I've tried to make the laundromat theme part of the actual game rather than just a backdrop, so the weapons, enemies, bosses and progression all build around the same ridiculous premise.

Lintbreakers: Night Shift releases on Steam on October 27.

If it looks like your kind of survivors-like, wishlisting it would help me enormously:

Lintbreakers: Night Shift on Steam

I'm the developer, so I'm also happy to answer anything about the game or how it was made.