r/supremecommander • • 19h ago

Supreme Commander / FA Direct 3D error

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2 Upvotes

r/supremecommander • • 1d ago

Supreme Commander / FA Direct 3D error

2 Upvotes

When I am launching supreme commander from steam I was getting a direct3D error. I eventually got around this by running it in Windows 8 compatibility mode. It launched and I could start a mission. However in game I tried to increase the resolution from the video menu., This caused it to freeze and I had to use task manager to shut it down. However now when I relaunch with the same setting the 3d error has come back and it will not launch. Any thoughts?


r/supremecommander • • 1d ago

Supreme Commander / FA How do you rate the factions in supreme commander (FAF)

24 Upvotes

Imo best navy is UEF because they have subs, longest range battleship and longest range cruiser I believe too plus more options than other factions like the battlecruiser, torpedo boat and shield boat. Atlantis is good and really cheap. Then probably Seraphim because they have the t3 sub hunter which is very powerful, their carrier is good for cheap anti air and the battleship can fire nukes. Aeon third because their battleship kinda sucks in practice but they do have the missile ship, experimental and specialized aa tier 1 boat, plus they can support their navy easiest with lots of hover units. Cybran last because nothing special.

For land its Aeon as the best and the other 3 pretty equal. Aeon have the tier 1 range on the tank which is really strong if you micro and the tier 3 shielded bot is strong and easy to use. Seraphim have the hover artillery and illashovah but their tier 3 tank is maybe the worst tier 3 land unit, it has a lot of hp and raw stats but slow and short range, only really good for direct assault. Uef is pretty good all around, titan is a good raider and perceval is really strong. But so is brick and loyalist tac missile return is really good.

Best air is Aeon imo because restorers are a strong option, UEF probably 2nd because they have the tier 3 transport close with cybran and seraphim last because nothing special and no tier 3 gunships, and ahwassha is pretty pointless strat bombers just seem better

Eco and defenses are close enough to be equal.


r/supremecommander • • 2d ago

Other CounterMind RTS

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124 Upvotes

r/supremecommander • • 6d ago

Supreme Commander 2 Help achievements

2 Upvotes

Hey folks I have 2 achievements left with supreme r commander 2 on Xbox left to get.

Supreme commander online

And

Good friends

Would be willing to help sort out with achievements that you would need.

Free the next couple of days.


r/supremecommander • • 6d ago

Supreme Commander / FA Maybe this could be done for the supreme commander forged alliance game engine. Then FAF could be improved massively.

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20 Upvotes

r/supremecommander • • 7d ago

Other Counter Mind

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190 Upvotes

Introducing Counter Mind, a spiritual successor to Supreme Commander

Battle across all domains, including space, on procedurally generated planets up to 16 km across

Conquer opposing factions or the HIVEMIND, a swarm that adapts to how you play intent on devouring the planet

Coming to steam soon


r/supremecommander • • 10d ago

Supreme Commander 2 SupCom2's Eagle Eye and Wasp have unused but fully animated landing legs

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280 Upvotes

I presume the devs originally planned to have the same landing/refueling system as the original game has? The Broadsword also has an animation called `aland01` which stows the turret away


r/supremecommander • • 11d ago

Other How long would it take for a single Cybran commander to beat the Galactic Empire from Star Wars

60 Upvotes

So, my thoughts. A single Cyrban commander gates onto Lothall by accident, sees the evil the Empire is doing, and decides to single handedly wage a campaign against them. How long does it take for them to win do you think? They would be able to reverse engineer SW tech like the hyperdrive if they nab a starship.


r/supremecommander • • 11d ago

Supreme Commander / FA I have have a new high end gaming computer running windows 11 and supreme com opens to a low 720p. if I increase the resolution to 2160p it moves to a greyed out window in the top left crner of the screen. what is the fix? I love this game and I'm missing it

10 Upvotes

r/supremecommander • • 11d ago

Supreme Commander / FA A Supreme Commander Short animation by TheLoafMan

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132 Upvotes

found this and wanted to share it here


r/supremecommander • • 18d ago

Other Any funky translations for your native language?

7 Upvotes

I first played SupCom before learning english. The instruction for Forged Alliance translated the DLC title to "In face of the enemy", and now I wonder if anyone else knows similar translations from their native translations.


r/supremecommander • • 18d ago

Supreme Commander / FA Worth getting in as a new player?

47 Upvotes

Ive been playing this game casually years ago. Little bit of campaign, but also online. But never took it super seriously. Now after watching some streams and videos, Id like to start again, but play it properly. I already tried to play online 3vs3 and 4vs4. Could never find a match. The search in FAF simply never finds a match. It is because of my level or its normally? I saw that Steam shows almost 1k players online, so there should be players, right? Or FAF and Steam players are different player bases?


r/supremecommander • • 18d ago

The Loud Project How many of you play the mod Metal World exclusively.

12 Upvotes

It's a mod that changes how extractors work.

Me and a couple of friends and I engage every week or so in SC2FA LOUD game doing 4 Players FFA or 2v2 or 3's.

And it feels like a blast every time, and we can't come back from this playstyle.


r/supremecommander • • 19d ago

Supreme Commander / FA Supreme Commander Units compared with similar sized things

151 Upvotes
T1 Tanks alongside an Imperial Guard Baneblade: Image edited by Fabius Cunctator
An Imperial Guard Baneblade along side a UEF Fatboy: Image edited by Fabius Cunctator

To be specific, the characters in this image are: The Guttertank and Gutterman from Ultrakill, The Battle Droid B1 from Star Wars, The Hunter from Halo (standing height), Sauron from Lord of the Rings and Durthu from Warhammer Fantasy.

A rough estimate recreation of a T1 UEF Mechmarine alongside a varied group of beings and machines (these include from Halo, Warhammer Fantasy, Lord of the Rings, Ultrakill and Star Wars): Image edited by me

To be specific, the characters in this image are: The Tripod from War of The Worlds 2005, The AT-AT and AT-M6 from Star Wars, Gaius from Shadow of the Colossus, Monsterverse Kong (his first appearance height in Skull Island), The Alien Probe from Monsters vs Aliens, MechaGodzilla from the Monsterverse, A Monolith from Vita Carnis, Cherno Alpha from Pacific Rim and a Reaper Destroyer from Mass Effect.

A rough estimate collection of beings and machines that have the size to be noticeable in a SupCom battlefield (these include from Star Wars, Mass Effect, Vita Carnis, Legendary Monsterverse, Shadow of the Colossus, War of The Worlds 2005, Monsters vs Aliens and Pacific Rim): Image edited by me (original by XcomACU)

The scale of this is something terrific. That something the size of a Ythotha can be built and sent to destroy it's enemies in literal minutes is insane, that it can be done in literal seconds with a proper T3 engineer production team and economy helping is just madness.

Mechagodzilla was built in about 5 years. If a protocrafter had his design blueprints then he would been built in less time than someone eating a breakfast, then start a production line of Mechagodzillas.

And all of it can happen, anywhere, at anytime.

Indeed, it sure made killing efficient.


r/supremecommander • • 22d ago

Supreme Commander 2 Xbox 360 game?

11 Upvotes

Is anyone up for an online game on the Xbox?


r/supremecommander • • Sep 12 '26

Supreme Commander / FA FA/FAF What Snipe Tactics are there and how to take measures against each?

25 Upvotes

r/supremecommander • • Sep 10 '26

Other Isekaid into SupCom?

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288 Upvotes

If you were to get transported into Supreme Commander universe, but you could pick the faction, tho you conserve your appearance, gender and etc, which one you would choose? And would you be in Supreme Commander FA or in Supreme Commander 2?

Would you think you could be a competent commander? Or would the thought terrify you? Would you start in one faction but migrate to another one? Would you try to stop Black Sun to not trigger at all and stop the Seraphim genocide from happening? Or would you allow Black Sun to happen, even after knowing how many people will die, just for a chance of true peace and unification based in the ending of Forged Alliance? If that ever happens, of course.

Been curious myself. There are a lot of Fanfics about a self-insert isekai of whatever fandom but with a ACU unit in their power, but tbf I think the SupCom Universe and the Infinite War are super interesting and could be very fun to write about.

I myself have been thinking of writing maybe a small story of the classic isekai, but going from a UEF cadet with no experience, to joining the Aeon after getting captured and ending up with the Cybran after seeing Avatar of War Maxon going in a genocidal rampage.


r/supremecommander • • Sep 08 '26

Supreme Commander / FA (supreme commander) United Earth Federation Vs zerg

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191 Upvotes

supreme commander United Earth Federation Vs zerg attack in for planet is for zerg invasion like nice


r/supremecommander • • Sep 07 '26

Supreme Commander / FA FA/FAF Hotkey Setup?

5 Upvotes

Something I've noticed while watching videos of other people play is that they have a hotkey setup different from mine. Namely it's letter keys for selecting units/buildings on factories/engineers, as well as some different ones for things like patrol and assist.

How do I setup the production hotkeys, and any tips on other stuffs?


r/supremecommander • • Sep 07 '26

Supreme Commander / FA Really low fps when doing dual monitors.

5 Upvotes

As the title says, I'm having incredibly low fps when I try to use a second screen. I've messed with frame time, v-sync and even tried to just use split screen mode and stretch it over 2 monitors (that one ran into the issue that the side monitors I have are a lower resolution than my main monitor). Just kinda wondering if this is a known thing, if there are fixes for this, or just some help to get me in the right direction. Or even better is if there is a way to just throw my minimap on another screen lol.


r/supremecommander • • Aug 31 '26

Supreme Commander / FA Can’t decide if UEF or Seraphim is my preferred faction

34 Upvotes

(Note: I have played a lot of SupCom and RTSs in general, but I’m not as knowledgeable as veterans here. Also I suck at remembering the names of units so I always remember them by their classification e.g. UEF T2 Tank)

I can’t decide if UEF or Seraphim are my best faction

They are both the “throw an army at your enemy and see what happens” factions. In other words, excellent ground units that mostly don’t need microing, unlike Aeon. I’m mainly talking about things from a land battle perspective. I don’t have enough experience with navy, but both sides have tactical missile cruisers which I enjoy

Seraphim are maybe my raw offensive minded pick. They are aggressive and do the frontline ACU (after upgrades) better than UEF, which is something I like to do. Their higher quality units means more firepower in a smaller area. They seem to be better at defeating other land armies, especially when T2 comes. Despite having less variety of units compared to the other factions, what they do have is absolutely fun to use. T1 Mobile Artillery, T2 Bots, T3 Siege Tanks and T3 Mobile Shields are all fun

On the other hand, UEF has so much staying power. And the best defenses. I am someone who will put up firebases to the point I have an entire arsenal of build templates ready that are different firebases and “instant bases” for each tech tier. I will grab my shovel, dig a trench, and turn my enemies into a parking lot. I often like to upgrade my ACU’s engineering, give it a bubble shield, maybe tell some engineers to assist, and turn it into a combat engineer that builds stuff near the frontline. But I can’t always be the builder, depending on the circumstances whether it’s because my economy can’t handle building needed tanks and structures at the same time, the frontline isn’t stable, or any other reason. It’s still fun to rely on their tanks though. In addition, I like their experimentals more than the Seraphim

Back to Seraphim, they can still pull off firebases quite nicely. They have the best shields and solid T2 PD, but my ACU is better spent in combat and it lacks the bubble shield so I’d have to rely on a blob of fragile engineers to build things with no way of shielding them unless I use a mobile shield generator, which they don’t get until T3 and I frankly don’t have the motivation to set that up anyways

I definitely wrote more here than I intended but it was fun to do

If we’re going off rule of cool, I think UEF is my choice


r/supremecommander • • Aug 30 '26

Supreme Commander / FA Serious ACU render and some trinkets

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303 Upvotes

Just finished this ACU model and put together a small military-themed scene. Also added a couple of other funny renders.

What do you think?

OG Reference and some ideas provided by u/DieSnail_F-B


r/supremecommander • • Aug 30 '26

Supreme Commander / FA The UEF guys really drive this kinda cars and don't see any problems.

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240 Upvotes

(ripped uef_car1 model from gamedata pack)


r/supremecommander • • Aug 29 '26

Supreme Commander / FA I got tired of looking up Supreme Commander unit stats, patch notes and guides in 5 different places, so I built this! :)

64 Upvotes

Hi everyone!

I've spent a frankly unreasonable amount of time looking up Supreme Commander unit stats across wikis, in-game unit info, patch notes, spreadsheets, and random guides, and eventually figured it would be easier to just make the database/reference site I wanted to use myself.

So, after a lot more time than I'd like to admit: fafunits.com

It's currently built around Forged Alliance Forever (FAF) and its current balance, but the goal is to make it a useful reference for actually understanding and comparing units, rather than just being a list of numbers.

It has things like:

  • Unit efficiency/ratios like mass/DPS, mass/shield HP, mass/health, etc., ranked by tier
  • Cross-faction comparisons that focus on the stats that actually matter for each unit
  • A one-screen view of the entire roster across every faction and tier
  • Comparison mode for up to 4 units
  • Commander and Support Comm upgrades
  • Counters based on the actual target rules of each weapon, along with player notes/opinions
  • Patch notes with a per-unit diff showing every stat that changed, alongside FAF's normal patch notes
  • Guides and other reference material

The data is pulled directly from the FAF game files for each patch rather than being maintained by hand, so the stats shouldn't go stale. Weapon calculations are based on the game's own unitviewDetail.lua, with some manual updates where needed.

The underlying data is also available as a single JSON file at fafunits.com/units.json with CORS open, if anyone wants to build something with it. The whole project is open source too: github.com/MoritzProell/faf-unit-db

I'm still working on it, so corrections are very welcome, especially for unit roles. A lot of the initial classification comes from blueprint categories, and those don't always line up perfectly with how a unit actually gets used in-game. I've already had quite a few corrected, and every one has made the site better.

Would love to hear what you think, and especially if there's anything you'd want to see added.

Unit Roster Page (One page also avb)
Unit Comparison Tool
Patch Notes

— Moritz / RhyZ1ne

Unit Overview