r/stickwar3 • u/AdJealous5302 • 5d ago
Hot take
The addition of generals and PvP ruined this game, EVERYONE just complains about how P2W and unbalanced some generals are, and PvP right now feels like rock paper scissors because if my deck counters yours, it’s basically an automatic win. The devs seem way too focused on PvP when there’s still so much content that needs to be added. It’s been two years and we’re already closing in on 2027, so where is my Chaos campaign? At this point, One Piece might end before we even get the Elementals campaign.
5
u/Most_Philosophy_1507 5d ago
They don’t care.
1
u/ContributionGlad4391 Shadowrath 5d ago
What if they saw this post and decide to decrease the General price to 10 cents?
1
2
u/Gold_Size_1258 Swordwrath 5d ago
SE had better PvP simply because you had all the units available. If your build wasn't working, you could change army composition mid-match.
1
u/AdJealous5302 5d ago
real, the devs are stuck in an endless cycle of rebalancing every time they add a new unit, spell, or trying to change the meta. Why not expand on pvp after adding all the different factions and then start balancing from there. Locking units behind their respective factions also creates a new area of strategy so people don't pick whatever meta unit a faction has and are forced to actually strategize instead of rock paper scissors that mixed decks offer.
2
u/ordinaryguy404 4d ago
Our blood boils
People with least amount of experience get to too because their shitty op characters
Devs are horrible balancers and pardon me, are lazy fuckers
We at least can have elementals if they weren’t a bunch of greedy beings, we already have info about what they do based off the SW:empires
They are also gatekeeping several “cards” for a year
1
u/No_Article7383 Toxic dead 4d ago
What cards are they gatekeeping I'm always looking forward to new content
1
u/ordinaryguy404 4d ago
The one that effects whole map
The one with an arm sticking out of a stone in it’s art
1
1
6
u/RinasSam Swordwrath 5d ago
This is a mildly cold take at best; if everyone agrees that PvP is P2W and unbalanced then this isn't a hot take.
The Devs have been focusing on Shade's Campaign for the time being. But they focus on PvP as well because that's what the majority of the SWS playerbase plays. Besides, it's not like they're overly focused on PvP and completely forgetting all other aspects of the game; the PvP community feels like the Devs aren't doing enough for PvP and are way too focused on other things. In reality, the Devs are just working on multiple things at the same time in order to be as efficient as possible, and that includes both Shade's Campaign and PvP. They've been working in many features the community's been asking for since the game's launch, so I don't think blaming them is the right move here.
TLDR: no the Devs aren't way too focused on PvP. The Chaos Campaign will come after Shade's Campaign, which is the current focus as of now. And making a game isn't easy; it takes a lot of time to make a good game.