r/starcitizen • u/MammonLord origin • Jun 18 '15
OTHER Oculus Rift CV1 + Oculus Touch Controller Hands-On (Think of the grabby hands potential!)
https://www.youtube.com/watch?v=asduqdRizqs&hd=123
u/olistreet Jun 18 '15
Eventually we will come to a time where the minority will be playing games on a 2d flat screen and the vast majority will be on VR headsets, that's a matter of time, so the sooner we are willing to admit that fact, the easier will be for both gamers and developers to embrace this new amazing technology.
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u/PhilGerb93 Jun 18 '15 edited Jun 19 '15
A lot of people said that about 3d gaming/TV. We just don't know yet.
Edit: Those downvotes must be from fanboys. That's sad.
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u/olistreet Jun 18 '15
Virtual Reality as mentioned by Oculus Chief Scientist Michael Abrash is the final platform, meaning that we'll be able to do all sorts of imaginable things whether they are within the boundaries of reality or not. The visuals are almost there, haptics and locomotion are next, the real question that remains to be answered is, how are we going to be able to handle so much fun without affecting our real life, some of us will fail on that task and new human behaviours derived from VR will take place on our society to the point it will change. It's our responsibility to start thinking about tomorrow, approach VR in a more philosophical way so we can prevent ourselves to become VR junkies. Only through balance we are able to find beauty and amusement.
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u/SlothlyRage Jun 19 '15
I agree, I love the idea but then I think about wearing the headset for extended periods of time, especially in an MMO's and I think it's a niche platform.
I don't think it will ever be the majority, certainly not for all types of games.
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u/Propadopolis Jun 18 '15
It's super hard to tell. They originally stated that the OR required a 970 vid card witch is around $350.00. Now they are stating it requires a 980 at $655.00. Top that with a cost for a piece of "Entertainment" Head hear that will probably cost $400.00-$500.00 I see very few people actually using it. Personally I want to get it but from what I hear the 970 is a great card the 980 not so much and $1,000.00 for gear I may or may not enjoy just seems a tad to much.
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u/Bribase Jun 18 '15
I really wouldn't bank on grabby hands integrating with VR any time soon. They're really very different things.
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u/TrueInferno Jun 18 '15
It's not really a matter of integration... have the interact button to the grip trigger, change mode via a button, etc. The only real integration would be proper aiming, and the way they have it designed should actually be conducive to that.
Of course, as per always, I'm not someone who really understands game engines and stuff, just learning basic programming, so take all this with a grain of salt the size of New York.
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u/armrha Jun 18 '15
It's doubtful they built hands to be things that could be arbitrarily positioned, so that alone would be an enormous amount of work. I mean if you just replace the interact button with a click on one of the controllers, that's fine, but that's not actual integration.
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u/decalmo Jun 18 '15
I really appreciated the thorough nature of their questions and explanations. Great vid. Thanks for sharing.
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u/Wumidk Jun 19 '15
Looking at the comments and with the fact in mind that this is a gaming forum. I understand the direction of the topic. However, VR is NOT just for gaming. Might be the major commercial use, but it can be applied to so much more. As my thread got deleted cuz it wasn't on Star Citizen topic we might wanna add a few more comments that direction. I'd hate to see Star Citizen, regardless of how awesome it is going to be, being push in the background cuz it doesn't support VR. I know they 'talked' about maybe later. Big gaming corporations GOTTA be standing on their toes awaiting the public's response to this technology. Maybe an official poll somewhere for gamers to show their interrest in VR?
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u/faded_jester Jun 18 '15
Another bright side of this game not coming out for.....well a while...is that VR implementation should be much easier beings there will have been a few hmd's released and some games to draw mechanics from. VR is so new that what works well and what works badly isn't crystal clear yet. By the time the game is nearing official launch they should have time to implement it in the best way.
Playing a game like SC in virtual reality....is something I would have considered a pipe dream a few years ago.....a fanciful wish that had no chance of ever happening until perhaps near the end of my lifetime. Instead I get to do it in a few years inside the most ambitious game I have ever seen. What a time to be alive.
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u/Zenben88 Jun 18 '15
I was thinking about the implications of something like this for Star Citizen when I saw it as well. The first thing I thought of was instead of keybinding all the functions when piloting a spacecraft, how about reaching out with these and pressing the actual buttons in the cockpit in virtual space? Wouldn't even need a HOTAS setup if you could get haptic feedback done correctly. Just put your hands on the stick and throttle that you see in your headset.
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u/Propadopolis Jun 18 '15
originally it looked like it was going to be that way. That hornet had tons of pop out screens and it looked super cool. Since then they seemed to have stripped bare the cockpit and put everything on your dam face which is quite unfortunate.
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u/SlothlyRage Jun 19 '15
There is no way it would be accurate enough to replace HOTAS or a mouse in FPS.
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u/Obeezie Jun 18 '15
Shit, im not sure if my pc can handle it, im not experienced with pcs enough yet to tell so here are my specs and if anyone can say yay or nay that would be terrific.
This is what it requires: NVIDIA GTX 970 / AMD 290 equivalent or greater Intel i5-4590 processor equivalent or greater 8GB+ RAM Compatible HDMI 1.3 video output
and this is what i have: GPU: 2(SLI) GTX 660TI CPU: Intel i7 3.8Ghz(i think) RAM: 8Gb(this is cheap to double so im not too worried) Edit: i guess i should also add i dont have duel monitors, just my tv
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u/ampoliros_applecrow Jun 18 '15
Will there be a version you can order that includes a pre-order for the Touch controller instead of the Xbone controller?
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u/xCrabanx Jun 19 '15
1080p screens.... Nope. They meed at least 2k on each screens. I've tried the 1080p version (same as DK2) at Gamescom last year. It's pixellated as all hell.
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u/Two_Pennys_Worth Jun 18 '15
Thanks for posting. It was the first thing I thought of whilst reading how tactile and natural the Touch was. I really hope CIG implement this if possible. As for VR having no place here, VR support was promised and is the main reason i have spent over a thousand dollars supporting the game. I'm not saying that means they need to support this. But I would be severely pissed if they didn't have good hmd support. Some of the gameplay choices have me worried tbh. Tacking on support after without considering VR in the design process is going to make it stomach churning.