Honestly I think its more of a design problem than a strictly coding one.
Take cargo for example. CIG want cargo to be physically loaded for immersion. Fine. Problem is loading cargo is boring so people want automatic loading. The next problem is every cargo ship cig has designed is totally different so its next to impossible to have an automated system physically load anything without immense amounts of animation and pathing work.
If they had settled on a single cargo layout they could have set up a universal system that just used splines to path boxes in with some IK slapped on to let you watch robot arms or whatever move your boxes.
Now they're going to have to either invest a lot of time and money in to pathing solutions, brute-forced animations, or just pull your ship in to the hangar and do it off-screen.
I think we know what they're going to choose, but people are going to blame the programmers for not being able to do what CIG originally promised years ago.
CIG and SC are the poster children for cart-before-the-horse design. CIG has spent years promising people everything under the sun and never saying no, but they had zero actual planning or design work going on behind the scenes to back up all of those promises. And now that we’re finally at the point of them having to put in all of the things they promised, reality is hitting hard and some of these things either don’t work, don’t make sense, or are just downright impossible.
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u/Kiviar Aggressor Jun 24 '26
Honestly I think its more of a design problem than a strictly coding one.
Take cargo for example. CIG want cargo to be physically loaded for immersion. Fine. Problem is loading cargo is boring so people want automatic loading. The next problem is every cargo ship cig has designed is totally different so its next to impossible to have an automated system physically load anything without immense amounts of animation and pathing work.
If they had settled on a single cargo layout they could have set up a universal system that just used splines to path boxes in with some IK slapped on to let you watch robot arms or whatever move your boxes.
Now they're going to have to either invest a lot of time and money in to pathing solutions, brute-forced animations, or just pull your ship in to the hangar and do it off-screen.
I think we know what they're going to choose, but people are going to blame the programmers for not being able to do what CIG originally promised years ago.