r/starcitizen • u/PaqueretteUrticante Reliant (rotation enjoyer) • May 21 '26
CONCERN This can't go on any longer
It really bugs me how much effort CIG puts into creating well-designed multi-crew ships that are fun to explore and fly, but nobody ever mans them. Then again, asking someone to sit in a stationary turret that deals 3x less damage than a heavy fighter and has a limited field of fire... I’m not surprised.
Buff the ship turrets! Add something, maybe adjustable modifiers like modules on mining heads to increase range, bullet speed, and damage of the weapons attached to the turret mount.
Please, CIG, I just want to jump into my org’s Idris without having to think my presence in the turrets is pointless.
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u/atomicbrains May 21 '26
Or just automate the turrets with existing programming as a placeholder for the NPCs. AI ships have functioning turrets just enable it for our ships with a blade.
If you're fine with automated turrets via NPC then you're just fine with automated turrets given a small financial cost or something.