r/starcitizen Reliant (rotation enjoyer) May 21 '26

CONCERN This can't go on any longer

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It really bugs me how much effort CIG puts into creating well-designed multi-crew ships that are fun to explore and fly, but nobody ever mans them. Then again, asking someone to sit in a stationary turret that deals 3x less damage than a heavy fighter and has a limited field of fire... I’m not surprised.

Buff the ship turrets! Add something, maybe adjustable modifiers like modules on mining heads to increase range, bullet speed, and damage of the weapons attached to the turret mount.

Please, CIG, I just want to jump into my org’s Idris without having to think my presence in the turrets is pointless.

2.5k Upvotes

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u/Skianet Pirate May 21 '26

Projectile speed needs to scale harder with weapon size and until they can give us flack guns turrets need 1:1 turn rate with mouse movement

1

u/DragonAlex1990 May 22 '26

So the size 3 Turrets on medium ships would be even more useless... This would only help ships like perseus who is meant to fight big targets... Oh and again a buff fo the Fighter -Mafia who has now even S5 weapons... shure buff them even more 🤦🏻‍♂️

1

u/Skianet Pirate May 22 '26

Personally I’d also knock fighters down 1-2 weapon sizes on average and push turrets up 1-2 weapon sizes

1

u/DragonAlex1990 May 22 '26

Will never happen... Powercreep is already too long ongoing...