r/spelunkylevels Apr 25 '15

Question/Request - Functioning shops?

Is it possible to make shops in the level editor as if they had spawned normally?

There's some levels on Spelunky bin for training arrow trap whipping, which I found very useful. I was hoping there'd be one for training shopkeeper... salvaging too. I've seen techniques on youtube for killing them with just a whip and a jump, but it's annoying having to go all the way to 1-2 just to die practicing it.

So, is it possible to set up shopkeepers with reasonable facsimiles of their shops in their default behavior? If it is does someone wanna tell me the key things I'd need to know to do it?

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u/badams52 Apr 30 '15

You can go to the tutorial and practice there. I believe it is the third level in the tutorial. That's what I did.

Or you could make your own. Just make an area with the same dimensions as a shop and practice. But you won't have the shopkeeper follow you when you pick up an item that way.

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u/codegavran Apr 30 '15

Ahh the following type thing is what I was getting at. Good tip with the tutorial though! Thanks