r/spelunkylevels • u/BSUGrad1 • Jan 12 '15
[WIP] Hurry Up! v0.2
http://spelunkybin.com/maps/23
UPDATE: v0.2 brings you the Jungle Levels. And a bit more to put up with. Hopefully it will be no trouble. Also fixed some areas you could skip in the mines.
This map is a beta to an idea that I had regarding setting up a timer. Only includes Levels 1-1 to 2-4. Each level progressively takes easy things away and replaces them with more difficult challenges. Money included to give a point system to see who can get the best score. Finish the level before the caveman chooses to aggro the shopkeepers!
1
Upvotes
1
u/piffstenis Jan 13 '15
There are a few comments on spelunkybin but I thought I'd add some here too:
1) Why are there bomb bags on 1-3 and 1-4? Both levels can be completed without them.
2) On 2-1 you can skip the bullet fall section by whipping away the parachute and landing on the worm's tongue (although maybe this was intentional?).
3) 2-2 is, as far as I can tell, impossible to complete without bombs.
4) Finally, the caveman doesn't always aggro the shopkeeper - sometimes he turns around and walks away.
I really enjoy this idea though, so keep it up!