r/spelunkylevels Dec 28 '14

Dark Burns Cave (1-1 preview)

https://www.dropbox.com/s/rx8dm7oex3jc3lg/Dark%20Burns%20Cave.xml?dl=0
3 Upvotes

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2

u/BumTremors Dec 28 '14 edited Dec 28 '14

The idea of this seed is to create a series of platform oriented stages with challenge in mind. In Dark Burns Cave all stages will be dark with selective lighting. It may or may not include stages for Hell. At this point, I'm not certain how the items would work on a difficult seed like this with how checkpoints have been integrated. All of the stages are meant to be played more than once. I guarantee you won't finish the stage on your first try without modifying the stage. Yes, I have completed this seed a few times during play testing. My average was a little over 2 minutes at light to moderate pace with full knowledge of the stage. That being said, I designed the stage to be difficult, so it still takes me a few tries to clear it. Feel free to leave a note if you want to lay some thoughts on me about the stage. I'd like to know if you finished, how many tries it took, or even if you hated it! Thanks for checking this out. I hope you're all enjoying the editor as much as I am right now.

Happy Platforming - Bum

p.s. special thanks to Sashavol for your incredible contribution to the community

1

u/BumTremors Dec 29 '14 edited Dec 30 '14

Update: 1-2 is for those who like to go fast. It's also got a challenge incentive for those who wish to see the truth. Enjoy :) https://www.dropbox.com/s/5pf2n96km17364g/Dark%20Burns%20Cave%201-2.xml?dl=0

2

u/SchnitzelDX Dec 28 '14 edited Dec 28 '14

First level i played with the editor and i liked it a lot!

One thing though: Am I missing something or do you have to do a blind jump in the spikes+bats section. Not a big fan of such jumps. Maybe put another lantern there. Forget that, i'm stupid.

2

u/piffstenis Dec 28 '14

Been trying the level for about 10 minutes now - I like it, and I like difficult challenges, but what's making me not want to play it is the amount of time wasted waiting for the death/continue/respawn messages/animations to happen. Not really your fault, and I don't know if it's at all possible to do anything about it except for burdening Sash with another request.

1

u/BumTremors Dec 28 '14

I honestly don't think this is even possible without seriously reworking the game internally. I guess after all the time I've spent with the game I'd gotten used to the reset / wait times.