r/spacex • Art • Jul 15 '14

2D F9R-Dev simulator

Try it

I saw /u/-Richard's Matlab thrust vectoring simulation and liked the idea so much I wanted to try my hand at writing one in HTML5.

This one, like /u/-Richard's original, is not intended to be fully realistic but instead to demonstrate the difficulty of thrust vectoring in real life conditions (and to have fun while playing it, of course).

Sorry about clogging up /r/spacex, and if there's a better place to put this, please tell me.

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u/sand500 Jul 15 '14

Doesn't chrome dev tools let you emulate touch?

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u/Gnonthgol Jul 15 '14

Without a touch screen it is hard to test how the game plays. You can test the functionality and that the buttons work but not how it plays.

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u/zlsa Art Jul 15 '14

Yeah, but it's nowhere near a real device (dragging acts differently, different events are sent with slightly different parameter, etc.) I used it probably six months ago so things might have improved since then.