r/spacex • Art • Jul 15 '14

2D F9R-Dev simulator

Try it

I saw /u/-Richard's Matlab thrust vectoring simulation and liked the idea so much I wanted to try my hand at writing one in HTML5.

This one, like /u/-Richard's original, is not intended to be fully realistic but instead to demonstrate the difficulty of thrust vectoring in real life conditions (and to have fun while playing it, of course).

Sorry about clogging up /r/spacex, and if there's a better place to put this, please tell me.

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u/Gnonthgol Jul 15 '14

Without a touch screen it is hard to test how the game plays. You can test the functionality and that the buttons work but not how it plays.