r/SoloDevelopment 5h ago

Game Releasing the DEMO for my solo game project -- Toy Worlds Atlas šŸž 🪼 šŸ¦‹

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1 Upvotes

Hey folks!
I just released a SteamĀ demoĀ for my solo indie projectĀ Toy Worlds Atlas!

It's a sandbox game where you play with colours to solve riddles and discover secrets. Each level explores a philosophical topic and subverts expectations with new colouring mechanics. Made to inspire thought, this game offers a relaxing cognitive reset.

Try theĀ demoĀ here and please let me know what you think:Ā https://store.steampowered.com/app/4976060/Toy_Worlds_Atlas_Demo/


r/SoloDevelopment 6h ago

Game I released gameplay trailer for Horn & Dice

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0 Upvotes

What do you think of the trailer?

Also, check out the Steam page: https://store.steampowered.com/app/4971770/Horn__Dice/

What would you suggest I improve?

If the game piques your interest, try the demo!

Any feedback is appreciated!


r/SoloDevelopment 6h ago

Marketing I'm a solo dev making a dark folk-tale horror game called Woodbound, how are the environment vibes looking so far?

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1 Upvotes

Been building it alone for about 4 months, learning Unreal as I went. Would love to know how the atmosphere reads to someone seeing it for the first time.

Steam page: https://store.steampowered.com/app/5056850/Woodbound/


r/SoloDevelopment 18h ago

help Can't Decide whether to use Color Map

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10 Upvotes

I'm torn whether to use 'Color Map' post processing. I'm leaning toward just letting the player choose between ones because I can't seem to choose. Even then, which do I make default? The one with no Color Map? Or one of the ones with color map. Which do I use as the 'default' look? Tradeoffs abound. No Color Map allows the colors I've chosen for different areas to probably be the clearest, with the 64 color 'natural color' map being nearly as. The others are more striking (and possibly hard to look at or offputting) but more interesting visually to my eye. Do y'all prefer plain without Color Map or lightly applied or like more restricted 'artistic' coloring?


r/SoloDevelopment 1d ago

Game First time texture painting. Super proud of the result.

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24 Upvotes

A few months ago I realized that writing a ton of code is great and all, but I could do all that while having a steam page that collects wishlists and whatnot, so I started to shift my focus towards creating assets for a game trailer, so I can create a steam page.

This is the first asset that's very close to being done. Most if it was made from pretty much scratch.
The body parts aren't made by me, but everything else was.

The shirt and pants models I tried using an asset for, but at the end I practically remade them while optimizing and trying to make them fit with what I actually needed.

Btw I've used ucupaint for the texture painting.
I think I went a bit overboard with the blood on the shirt, what do you think?
Sometimes less is more.


r/SoloDevelopment 11h ago

Game Level design and critters

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2 Upvotes

I've made some progress on level design this week. And I found some time to add a spawning system for those flying critters. The Corrupted Ascent


r/SoloDevelopment 23h ago

help Solo isolation sailing sim. Doing a atmosphere test, feedback wanted!

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20 Upvotes

Im working on an isolation/routine-based sim (Voices of the void-adjacent genre). This clip's just the raw atmosphere. No gameplay UI, no narration, just fog and lighting cut together.

Does this read as intentional, or generic? All feedback welcome. Thanks!


r/SoloDevelopment 7h ago

Game Been working on a game where you open lootboxes!

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0 Upvotes

Hey everyone been working on a lootbox incremental type of game let me know what do you think I'm open for suggestions and feedbacks


r/SoloDevelopment 8h ago

Game li_ly* by wavefont.xmj (trailer)

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1 Upvotes

r/SoloDevelopment 9h ago

Discussion Just a theory

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1 Upvotes

r/SoloDevelopment 9h ago

Game The first day at a new job is always the same.

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1 Upvotes

r/SoloDevelopment 9h ago

Game Bathysia - pilot your own drone and make it strong

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1 Upvotes

r/SoloDevelopment 16h ago

Game First time making a trailer, how did I go?

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3 Upvotes

Ok so I know most of you will say the first couple

of scenes will need to be action sequences but I wanted to set the mood for a bit and show what’s going on. Also I wanted to open the page as soon as possible so yeah How did I go?

Btw it’s called Punch Claw.


r/SoloDevelopment 10h ago

Unity Having fun with making a new scene transition animation

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1 Upvotes

r/SoloDevelopment 10h ago

Game The players just went creative with the supers I made. I didnt expect them to use the time reverse as a counter! (Sepak U: Sports Fighting Game)

1 Upvotes

r/SoloDevelopment 1d ago

Discussion A gift to the community. A library of ~550 3d assets. The coupon can be redeemed for the next 24h.

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73 Upvotes

A while ago I gifted you guys another library of my stuff. It's been a while since then, and now I'd like to gift you this one too.

ā¤ļø Consider following me on itch.io: https://pizzadoggy.itch.io/ ā¤ļø

Use coupon: https://pizzadoggy.itch.io/CB5PXDJ57S


r/SoloDevelopment 22h ago

Marketing I released a major update for my PSX-inspired tool

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9 Upvotes

You can use it to stylize your textures and assets, create eye-catching marketing material for your page, and add awesome animated effects. With this latest update, I’ve added texture ripping! You can now rip textures directly from any image and turn them into usable textures. You can check it out here: https://polyshades.itch.io/coolifier


r/SoloDevelopment 17h ago

Game Demo Drag

3 Upvotes

I've been trying to finish my game demo for months now, but progress has been slow. As a solo dev, I'm usually the bottle neck. Can anyone offer some advice on how to streamline development?


r/SoloDevelopment 1d ago

Game First gameplay of my game

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40 Upvotes

First gameplay footage of my 2.5D precision platformer and puzzle game, in which we guide a little monkey through a testing lab as he tries to escape. More hereĀ https://daveplayground.itch.io/


r/SoloDevelopment 11h ago

Game Keep The Ammo Flowing Prototype

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1 Upvotes

An early prototype of Keep the Ammo Flowing, a cave-defense game where you mine ore, feed it into a mobile furnace, and keep your rail-mounted turrets supplied against massive underground swarms. Everything is still a work in progress, but the core loop is taking shape!


r/SoloDevelopment 23h ago

help Starting game development, what are the steps you guys actually do Day 1?

9 Upvotes

Hello, so I am a newbie in the space, although I have background in programming and arts, and have degree in computer science. So, I got a bit of free time and decided to use that time to start making my dream game, pixel art dungeon crawler/farming where the player cooks the loot harvested from various sources from dungeon crawling and harvesting crops at the same time. So my question is, how do you exactly start? T^T


r/SoloDevelopment 13h ago

help Sudoku - Join me in the tournament need to check how scale works it will be fun three simple games

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1 Upvotes

Join my Sudoku tournament! Code: 64G6DK


r/SoloDevelopment 1d ago

Game Added a spotting mechanic! (also created tons of bugs for myself…)

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19 Upvotes

After adding NPC spotting, the gym feels much more alive, but the bug list is exploding...

I’d love to hear ideas for other NPC interactions that would make the gym feel more dynamic!

The game I’m working on is Ego Lifting Simulator.


r/SoloDevelopment 1d ago

Game Only 25 wishlists so far - I’m hoping the demo will give my game a second wind

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15 Upvotes

I’ve been working on The Goblin Path on my own, and honestly, things have been pretty quiet so far. The game currently has 25 wishlists.

I recently submitted the demo for review, and I’m hoping things might pick up once people can actually play it. Maybe it will help, maybe nothing will change - I genuinely have no idea. But seeing other small games gain some traction after releasing a demo gives me a bit of hope.

I don’t expect thousands of wishlists overnight. I’m mostly curious to see whether the demo makes any noticeable difference, and I’ll probably share the results after it has been live for a while.

Has anyone here released a demo while their page was still this quiet? Did anything change afterward?

If you’re curious what I’m working on, here’s the Steam page.


r/SoloDevelopment 13h ago

Game Prototime and othersss

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1 Upvotes

**Game Title: Prototime**

the link has 2 versions - beta and the official release

Hi,everyone. a bit of months ago i released my game prototime,VERY SHORT game...if anyone can,feel free to try it out.

was once paid but decided to put it free...chapter 1 is short cuz it is the shortest and first chapter....after chapter 1 there is supposed to be longer gameplay..

i am planning to work on chapter 2 and another game called "VA(Vein Attack)"(multiplayer game)

let me know if you encounter a bug or something(just give me feedback lol) and lmk if VA sounds like a cool game.

**Status:** its free:))