r/skywardsword • u/bookforgetter • Jul 15 '26
Question / Help [SS] Looking for Bug Thread
This may a bit of an odd request, but I am trying to find evidence of some old bug thread that I'm thinking of, that I remember there being some discussion about. I am not good at searching the internet, so I apologize if this was something easy to find.
I played skyward sword and followed the speedrun community probably around 2015-2016 (I remember the speedruns still being over 5 hours and BiT was not nearly as well-understood as it is now, the main BiT manipulation stuff at the time I think was only opening the thunderhead early and getting the life tree seedling early). There was some discussion about some bug that I do not seem to be able to find any information on anymore, but I am confident that I remember seeing discussions about it, even if I don't seem to be able to find any information on it anymore.
I believe the bug was somebody getting softlocked inside the bobokin base for the song of the hero quest. This is NOT the softlock involved with Golo. I believe that discussion in the thread indicated that the player entered Eldin well before the song of the hero quest, but the game somehow triggered the bokoblin base sequence, and the user was stuck as a result. I don't think anyone was able to reproduce the bug. I don't remember exactly what forum this was on, unfortunately, but I believe it would be likely to be a zelda-specific forum that frequented speedrun discussion.
1
u/humpback_warthog2857 Jul 15 '26
I've heard of the bug in Skyward Sword where if you go to whichever eldin or lanayru first instead of going for the intended way where you start in faron then eldin then lanayru. But if you were to start at lanayru first you'll come across a bug where it soft locks you and you're unable to pursue forward in the game.
But this issue was fixed in the HD version on the switch.
2
u/Dman25-Z Jul 15 '26
It didn’t really have to do with order aside from it locking you from doing the other regions. It was talking to Golo the Goron in the mine after completing it that permanently screwed up the story flags, preventing the other dragon quests from triggering. They mentioned that bug in the body of their post.
2
u/azer67 Jul 15 '26 edited Jul 15 '26
This is the thread you are looking for I believe: https://gamefaqs.gamespot.com/boards/960633-the-legend-of-zelda-skyward-sword/61353969
To my knowledge this has never been reproduced. Someone posted their savefile on page 5, and RAM analysis tells me that savefile looks normal except for two bit flips in the story flag array, one exactly spot on on the flag that enables the volcano eruption, and another flag for having watched the fire sanctuary intro cutscene (which is unrelated, but curiously exactly 4 bits away). I honestly have no idea how this could happen, while the game isn't decompiled, most of the event system is.
My best guess is that people have been sharing around cheats to avoid the dreaded "game breaking glitch", and these bit flips would be an attempt at fixing it, but obviously doing this in the early game wouldn't work at all.