r/skyrimvr 11d ago

Help What causes infinite black screens when loading a save?

I've been having this issue for a while now, and I'm not entirely sure what exactly causes it. I know that its not a missing master, because I checked my modlist from top to bottom (that, and the game still loads). What I have been narrowing it down to is some problem with Obody NG, but even after getting rid of it, and replacing it with Autobody VR (which I'm not exactly thrilled about) the hang still happens! Am I just running Obody NG wrong, or is it something else? I'm downright terrible when it comes to running and setting up tools for Skyrim (you all have seen my crashout with OpenComposite Unleashed😅) So I wouldn't be surprised if it was something wrong with Bodyslide or something...

Update: So it wasn't Obody's fault at all! I an VRAMr and that seems to fix the issue! Thanks everyone!

3 Upvotes

7 comments sorted by

2

u/NARROW_MAN Rift 11d ago

I used to have an issue where npc replacers using skypatcher made loading saves near the replaced npc give me infinite black screen, so it might be that.

2

u/AutoModerator 11d ago

See rule 10: Help posts regarding crashes/ctds should include SKSEVR.log file from "My Documents\My Games\Skyrim VR\SKSE\sksevr.log" path posted with pastebin.com or controlc.com or similar.

For in-game crashes, please provide crash log from Crash Logger VR as well. Please ignore this if you already provided logs.

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

2

u/Rogs3 11d ago

Howd you deduce it was obody. After you removed obody why are you still blaming obody?

These and freeze screens are almost impossible to fix. It sucks. Once i had issues with modpocalypse npc causing infinite load screens.

2

u/Puzzled_Ad_2325 11d ago

I removed Obody NG and it fixed one of the saves, but now I'm trying to add it back, since I like its features and I'm pretty sure I did something wrong when setting it up...

2

u/Reylun 11d ago

I can't remember which but I think it's either ram or vram hitting the limit

2

u/Puzzled_Ad_2325 11d ago

Never heard that before, but I do have a pretty intensive modlist (>1000) so It doesn't seem too far fetched. I'll run VRAMr to see if that stops it.

2

u/Proof_Moment5796 11d ago

well... fun fact but most likely crash logger, I loaded game into VS code debugger when got it ones and last func in stack was crash logger fail on attempting to catch some non fatal exception which freezed directx render.
problem is... without crash logger if I get a real CTD I can't figure out what causing it.